Ulkhnaur
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| | [ Maintenance Spirit Cost : ] one every one minute and thirty seconds to two | | [ Maintenance Spirit Cost : ] one every one minute and thirty seconds to two | ||
| | minutes and thirty seconds | | minutes and thirty seconds | ||
| - | --| [ Control Skills : ] eight parts necromancy, five parts power | + | --| [ Control Skills : ] eight parts [[necromancy]], five parts [[power generation]], |
| - | generation, four parts power focusing, four parts power tuning and three | + | four parts [[power focusing]], four parts [[power tuning]] and three parts [[power direction]] |
| - | parts power direction | + | [ Specialty Access : ] [[necromancy]] degree II access |
| - | [ Specialty Access : ] necromancy degree II access | + | |
| [ Possessed : ] no | [ Possessed : ] no | ||
Revision as of 20:15, 10 March 2008
[ = Ulkhnaur = ] T T [ Type : ] passive defense | | [ Description : ] necromantic affinity |-- | [ Significance : ] moderate --| [ Activation Spirit Cost : ] none | [ Maintenance Spirit Cost : ] one every one minute and thirty seconds to two | minutes and thirty seconds --| [ Control Skills : ] eight parts necromancy, five parts power generation, four parts power focusing, four parts power tuning and three parts power direction [ Specialty Access : ] necromancy degree II access [ Possessed : ] no
The rune ulkhnaur alters the nature of the Ringwielder's vital processes, infusing its owner with dark power that grants a potent affinity for necromantic energies.
