Channel currents (Ordo Zephyrius Mutatoris spell)
From LSWiki
(Difference between revisions)
Revision as of 14:55, 22 August 2009 (edit) Esmene (Talk | contribs) ← Previous diff |
Revision as of 19:06, 4 February 2015 (edit) Zylox (Talk | contribs) (formatting) Next diff → |
||
Line 11: | Line 11: | ||
Base Energy Costs: one hundred fifty-five points of spiritual energy | Base Energy Costs: one hundred fifty-five points of spiritual energy | ||
- | This spell taps into the atmospheric air and attempts to withdraw the latent meteoretic energies floating there -- electrical, chaotic, and elemental air -- | + | This spell taps into the atmospheric air and attempts to withdraw the latent meteoretic energies floating there -- electrical, chaotic, |
- | and convert them into a form usable by the Frater Zephyrius Mutatoris. A target object can be specified with the spell. | + | and elemental air -- and convert them into a form usable by the Frater Zephyrius Mutatoris. A target object can be specified with the spell. |
- | The target object should be composed of these energies in some way, and if it is it will greatly aid in the efficiency of the conversion of spiritual to non-spiritual energy. | + | The target object should be composed of these energies in some way, and if it is it will greatly aid in the efficiency of the conversion of |
- | This is a great boon, as this process is intrinisically rather inefficient, especially for the inexperienced spellcaster. If a target is selected, the | + | spiritual to non-spiritual energy. This is a great boon, as this process is intrinisically rather inefficient, especially for the inexperienced |
- | object will be damaged and possibly be destroyed by the spellcasting process. | + | spellcaster. If a target is selected, the object will be damaged and possibly be destroyed by the spellcasting process. |
Development Information: This spell was created by Twilight; the source code was last updated Sun Jul 12 19:32:36 2009. | Development Information: This spell was created by Twilight; the source code was last updated Sun Jul 12 19:32:36 2009. | ||
[[Category: Ordo Zephyrius Mutatoris]] | [[Category: Ordo Zephyrius Mutatoris]] |
Revision as of 19:06, 4 February 2015
> Ordo Zephyrius Mutatoris Spell: Channel Currents
Relevant Attributes: one part intelligence and one part willpower Relevant Skills: one part aeromancy, one part channeling and one part symbology Rating Requirement: fifty Effective Maximum Rating: eight hundred Difficulty: extraordinarily difficult Forms of Evocation: channel currents channel currents through <target> Base Energy Costs: one hundred fifty-five points of spiritual energy
This spell taps into the atmospheric air and attempts to withdraw the latent meteoretic energies floating there -- electrical, chaotic, and elemental air -- and convert them into a form usable by the Frater Zephyrius Mutatoris. A target object can be specified with the spell. The target object should be composed of these energies in some way, and if it is it will greatly aid in the efficiency of the conversion of spiritual to non-spiritual energy. This is a great boon, as this process is intrinisically rather inefficient, especially for the inexperienced spellcaster. If a target is selected, the object will be damaged and possibly be destroyed by the spellcasting process.
Development Information: This spell was created by Twilight; the source code was last updated Sun Jul 12 19:32:36 2009.