Lighten load (Ordo Zephyrius Mutatoris spell)
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Relevant Attributes: three parts intelligence and one part charisma | Relevant Attributes: three parts intelligence and one part charisma | ||
- | Relevant Skills: two parts enchantment, one part aeromancy, one part conjuration, one part evocation and one part prestidigitation | + | Relevant Skills: two parts [[enchantment]], one part [[aeromancy]], one part [[conjuration]], one part [[evocation]] and one part [[prestidigitation]] |
Rating Requirement: twenty-five | Rating Requirement: twenty-five | ||
Effective Maximum Rating: five hundred | Effective Maximum Rating: five hundred |
Revision as of 11:02, 5 February 2015
> Ordo Zephyrius Mutatoris Spell: Lighten Load
Relevant Attributes: three parts intelligence and one part charisma Relevant Skills: two parts enchantment, one part aeromancy, one part conjuration, one part evocation and one part prestidigitation Rating Requirement: twenty-five Effective Maximum Rating: five hundred Difficulty: ordinary Form of Evocation: lighten load of <target> Base Energy Costs: fifty points of spiritual energy
This spell conjures and enchants currents of air for the specific purpose of increasing one's carrying capacity.
The currents weave around the items in one's inventory and around one's limbs to make them lighter and all in all more managable.
Development Information: This spell was created by Twilight, who wishes to credit Quebond as inspiring this work; the source code was last updated Sun Jul 12 19:32:36 2009.