Carrion Bird (Empathic Bond)

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==Additional Bonuses and Powers== ==Additional Bonuses and Powers==
===Combat Maneuvers=== ===Combat Maneuvers===
-At the middle of "somewhat frail" bond strength, a new attack maneuver called "Gust of Black Wind" is added. This attack does a mix of extropic and elemental air damage, uses telesmatic weapon as its core skill, and is fueled by the extropic resource energy collected by the Convert and Hallow Remains charms. It has a moderate activity cost, a very low resource energy cost, is very accurate, and does damage to a very large area.+At the middle of "somewhat frail" bond strength, a new attack maneuver called "Gust of Black Wind" is added. This attack does a mix of extropic and elemental air damage, uses [[telesmatic weapon]] and [[necromancy]] as its core skills, and is fueled by the extropic resource energy collected by the Convert and Hallow Remains charms. It has a moderate activity cost, a very low resource energy cost, is very accurate, and does damage to a very large area.
===Traits granted=== ===Traits granted===

Revision as of 21:44, 12 March 2010

Contents

Known Abilities

Attribute Modifications

Bonding to a carrion bird provides its consort a large bonus to charisma, moderate bonuses to intelligence and willpower, and a small bonus to perception.

Specialty Bonuses

Bonus specialty degrees and access are provided as follows:

Tier 1

Tier 2

At the middle of "very frail":

Tier 3

At the middle of "somewhat frail" bond strength:

Tier 4

Significant access for all these skills is also provided.

Charms

Carrion birds fly in flocks, and are social creatures; the carrion bird familiar is able to charm other carrion birds into following its consort. Initially on bonding:

Shortly after:

Towards the end of "very frail" bond strength:

Additional Bonuses and Powers

Combat Maneuvers

At the middle of "somewhat frail" bond strength, a new attack maneuver called "Gust of Black Wind" is added. This attack does a mix of extropic and elemental air damage, uses telesmatic weapon and necromancy as its core skills, and is fueled by the extropic resource energy collected by the Convert and Hallow Remains charms. It has a moderate activity cost, a very low resource energy cost, is very accurate, and does damage to a very large area.

Traits granted

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