Slaan

From LSWiki

(Difference between revisions)
Jump to: navigation, search
Revision as of 15:08, 26 May 2007 (edit)
Bladestorm (Talk | contribs)

← Previous diff
Revision as of 04:14, 28 May 2007 (edit)
Ryal (Talk | contribs)

Next diff →
Line 45: Line 45:
lifespans stretch to nearly five hundred years, though little good this lifespans stretch to nearly five hundred years, though little good this
appears to do them in prolonging the longevity of their shrinking race. appears to do them in prolonging the longevity of their shrinking race.
 +
 + /------------------------------ The Slaan Race ------------------------------\
 + | Attributes Strength 20 to 80 |
 + | Intelligence 40 to 100 |
 + | Constitution 20 to 80 |
 + | Dexterity 35 to 95 |
 + | Willpower 50 to 120 |
 + | Charisma 20 to 80 |
 + | Perception 20 to 90 |
 + | Size 44 to 60 |
 + | Typical Sexes Male |
 + | Female |
 + | Languages Native Ularu |
 + | Innate Skills Centering 10 |
 + | Channeling 10 |
 + | Chaos Affinity 20 |
 + | Ice Affinity 10 |
 + | Jumping 20 |
 + | Magick Resistance 10 |
 + | Necromancy Resistance 10 |
 + | Swimming 10 |
 + | Specialty Access Heat Tolerance available: degree I |
 + | Magick Resistance and available: degree V, |
 + | Necromancy Resistance required: degree I |
 + | Centering and available: degree III, |
 + | Channeling required: degree I |
 + | Chaos Affinity available: degree III, |
 + | required: degree I |
 + | Ice Affinity available: degree II, |
 + | required: degree I |
 + | Jumping and Swimming available: degree II |
 + | Resistances Temporal very strong resistance |
 + | Traits Ambidexterity Yes |
 + | Assimilativity -1 |
 + | Chaos Favour 1 |
 + | Night Vision 1 |
 + | Respiration Membrane |
 + | Sentience Anthropic |
 + | Speech Pattern Amphibian |
 + | Cultures and Homelands Almerian Wildling Almeria |
 + | Freeholder Freehold |
 + | Losthavener Losthaven |
 + | Lowlander Halfmoon Bay |
 + | Sanctuary |
 + | Tenochlani Wildling Tenochlan |
 + | Physical Characteristics Anatomy Clawed Anthropoid |
 + | Natural Weaponry Ordinary |
 + | Other Aquatic |
 + | Bestial |
 + \----------------------------------------------------------------------------/

Revision as of 04:14, 28 May 2007

The Slaan:

The slaan are one of the most ancient, and oft-times one of the most enigmatic, of the peoples who inhabit our world. They strongly resemble tall humanoid frogs or toads, with slick amphibian's skin through which they draw oxygen underwater, allowing them to breathe both in and out of it, and large, sensitive eyes which see equally well in dark ocean depths and unlit caves. Most of their race are primitive and savage, displaying little desire for the fruits of civilized life; yet many ancient accounts indicate that the slaan once had a tremendously advanced culture that dominated the earth in the old days before the Altrian and Istax Empires. What happened to this civilization is a mystery, though perhaps a clue lies in the terrible hatred which slaan and elves (particularly the quessae, who share their preferred underwater habitat) bear one another to this day; it seems that some awful ancient wrong poisons the relations between the races even now, though no elf nor slaan can tell you why they feel as they do.

The origins of the slaan are said to be mingled with those of the slaad, a race of beings inhabiting the chaos plane of the Exoma, who strongly resemble the slaan in physical shape. This is borne up by the fact that all slaan appear to enjoy the favour of chaotic forces, and also in that every one of them displays tremendous reserves of spiritual energy all out of proportion to their admittedly strong mental faculties, a trait consistent with a heritage amidst primal chaos. Another similar point is the fact that slaan display a definite vulnerability to weapons of crystal, that substance being symbolic of order. How the slaan came to dwell upon this plane if these suppositions are true remains unexplained, and likely will for a long time to come.

Most modern slaan are content in a savage state, living in jungles and tropical oceans, sometimes even within what may be the ruins of their own ancient cities, defending themselves with primitive weapons and shamanic magic backed up by their impressive reserves of mana. They display all the signs of a dying race, with the remainder of their span perhaps measured in a handful of generations; yet still the occasional brave individual comes to go forth from her tribe, learn of the world, conquer foes, and perhaps even have a chance at forging some sort of new future for her nigh-lost people.

Slaan speak the Ularu language, which it is rumoured the ancient pisceans learned from them, and pass down knowledge of the Nilasnai tongue, further confirming their origins in the Exoma. They have more enemies than allies, bearing both the hatred of the elves and the enmity of those races oriented toward the forces of order, such as the invae and duergar. Their lifespans stretch to nearly five hundred years, though little good this appears to do them in prolonging the longevity of their shrinking race.

 /------------------------------ The Slaan Race ------------------------------\
 | Attributes                Strength                 20 to  80               |
 |                           Intelligence             40 to 100               |
 |                           Constitution             20 to  80               |
 |                           Dexterity                35 to  95               |
 |                           Willpower                50 to 120               |
 |                           Charisma                 20 to  80               |
 |                           Perception               20 to  90               |
 |                           Size                     44 to  60               |
 | Typical Sexes                                      Male                    |
 |                                                    Female                  |
 | Languages                 Native                   Ularu                   |
 | Innate Skills             Centering                10                      |
 |                           Channeling               10                      |
 |                           Chaos Affinity           20                      |
 |                           Ice Affinity             10                      |
 |                           Jumping                  20                      |
 |                           Magick Resistance        10                      |
 |                           Necromancy Resistance    10                      |
 |                           Swimming                 10                      |
 | Specialty Access          Heat Tolerance           available: degree I     |
 |                           Magick Resistance and    available: degree V,    |
 |                           Necromancy Resistance    required: degree I      |
 |                           Centering and            available: degree III,  |
 |                           Channeling               required: degree I      |
 |                           Chaos Affinity           available: degree III,  |
 |                                                    required: degree I      |
 |                           Ice Affinity             available: degree II,   |
 |                                                    required: degree I      |
 |                           Jumping and Swimming     available: degree II    |
 | Resistances               Temporal                 very strong resistance  |
 | Traits                    Ambidexterity            Yes                     |
 |                           Assimilativity           -1                      |
 |                           Chaos Favour             1                       |
 |                           Night Vision             1                       |
 |                           Respiration              Membrane                |
 |                           Sentience                Anthropic               |
 |                           Speech Pattern           Amphibian               |
 | Cultures and Homelands    Almerian Wildling        Almeria                 |
 |                           Freeholder               Freehold                |
 |                           Losthavener              Losthaven               |
 |                           Lowlander                Halfmoon Bay            |
 |                                                    Sanctuary               |
 |                           Tenochlani Wildling      Tenochlan               |
 | Physical Characteristics  Anatomy                  Clawed Anthropoid       |
 |                           Natural Weaponry         Ordinary                |
 |                           Other                    Aquatic                 |
 |                                                    Bestial                 |
 \----------------------------------------------------------------------------/
Personal tools