The Explorers

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reason for association is to maintain the Explorer's Guide, a storehouse reason for association is to maintain the Explorer's Guide, a storehouse
of information on all of Lost Souls. of information on all of Lost Souls.
 +
 +{{spoilers}}
 +
 +==How to Join the Explorers==
 +
 + 1. Go to [[Pryderi]]
 + 2. Say "I wish to join the Explorers"
 + 2.1 Understands [[Anglic]]
 + 2.2 [[Literacy]] skill must be >= 40
 + 2.3 [[Awareness]] skill must be >= 40
 + 2.4 There may more skill requirements.
 + 3. If you meet skill and specialization minimal requirements then you're in.
 +
 +
 +==Specialization Details==
 +
 + Min Max Bon Specialty
 + ----------------------------------
 + +1 Animal Lore
 + +1 Arctic Fieldcraft
 + +2 Awareness
 + +1 Carousing
 + +2 Climbing
 + +1 Cold Tolerance
 + +1 Desert Fieldcraft
 + +1 Foraging
 + +1 Forestry
 + +1 Hardiness
 + +1 Heat Tolerance
 + +1 Hills Fieldcraft
 + +1 Insect Lore
 + +1 Jungle Fieldcraft
 + 1 +2 Literacy
 + +1 Mountaineering
 + +2 Orienteering
 + +1 Plains Fieldcraft
 + +1 Plant Lore
 + +1 Shorelands Fieldcraft
 + +1 Spelunking
 + +1 Swamp Fieldcraft
 + +2 Swimming
 +
 +==Abilities==
 +As far as I can tell all of the Explorer abilities were made mute with the change to the skill system. The only ability that is still unique to the Explorers is the ability to write articles for the Explorer's Guide.
 +
 +==Restrictions==
 +These are pretty much gone as well as far as I can tell. Used to be you couldn't wear restrictive armour. I think that's taken care of now with the new skill system.
 +{{endspoilers}}

Revision as of 22:42, 19 December 2007

The Explorers are a loose band of like-minded individuals whose primary reason for association is to maintain the Explorer's Guide, a storehouse of information on all of Lost Souls.

Spoiler warning: information below includes details, such as solutions to puzzles or quest procedures, that you may prefer to discover on your own.


Contents

How to Join the Explorers

1. Go to Pryderi
2. Say "I wish to join the Explorers"
   2.1  Understands Anglic
   2.2  Literacy skill must be >= 40
   2.3  Awareness skill must be >= 40
   2.4  There may more skill requirements.
3. If you meet skill and specialization minimal requirements then you're in.


Specialization Details

 Min	Max	Bon	Specialty
 ----------------------------------

+1 Animal Lore +1 Arctic Fieldcraft +2 Awareness +1 Carousing +2 Climbing +1 Cold Tolerance +1 Desert Fieldcraft +1 Foraging +1 Forestry +1 Hardiness +1 Heat Tolerance +1 Hills Fieldcraft +1 Insect Lore +1 Jungle Fieldcraft

  1	+2		Literacy

+1 Mountaineering +2 Orienteering +1 Plains Fieldcraft +1 Plant Lore +1 Shorelands Fieldcraft +1 Spelunking +1 Swamp Fieldcraft +2 Swimming

Abilities

As far as I can tell all of the Explorer abilities were made mute with the change to the skill system. The only ability that is still unique to the Explorers is the ability to write articles for the Explorer's Guide.

Restrictions

These are pretty much gone as well as far as I can tell. Used to be you couldn't wear restrictive armour. I think that's taken care of now with the new skill system.

End of spoiler information.
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