Karth the Elder

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* '''Trains''' * '''Trains'''
- [[cold tolerance]] [[metamorphosis]]+ [[cold tolerance]]
- [[combat reflexes]] [[plains fieldcraft]]+ [[combat reflexes]]
- [[dodge]] [[precision strike]]+ [[dodge]]
- [[find weakness]] [[recuperation]]+ [[find weakness]]
- [[forestry]] [[resilience]]+ [[forestry]]
- [[hardiness]] [[robustness]]+ [[hardiness]]
- [[jungle fieldcraft]] [[shorelands fieldcraft]]+ [[jungle fieldcraft]]
- [[killer instinct]] [[stamina]]+ [[killer instinct]]
- [[lack of weakness]] [[steadiness]]+ [[lack of weakness]]
- [[massive blow]] [[tracking]]+ [[massive blow]]
- [[massive exertion]] [[unarmed combat]]+ [[massive exertion]]
 + [[metamorphosis]]
 + [[plains fieldcraft]]
 + [[precision strike]]
 + [[recuperation]]
 + [[resilience]]
 + [[robustness]]
 + [[shorelands fieldcraft]]
 + [[stamina]]
 + [[steadiness]]
 + [[tracking]]
 + [[unarmed combat]]
* '''Notes''' * '''Notes'''

Revision as of 10:37, 1 January 2014

  • Location: 0, 18, 0 in Calais
  • Occupation: Lupines guildmaster
  • Look
  This is a male garou with gray-streaked brown fur and golden eyes.  Karth the Elder is the one chosen by the Lupines
  from among their most powerful warriors to be Guardian of the Glade, a position of great responsibility, involving as it
  does both defending the Glade itself and initiating new Lupines.  
  He looks about seventeen and a half dimins tall, six and a fifth dimins wide, and one and eleven twentieths dimins front to back.  
  • Info
  To join the Lupines, say 'I petition for initiation'.  His limbs are named head, chest, right arm, left arm, right claw,
  left claw, right leg, left leg, right foot, left foot, and tail.  Karth is an instructor and responds to the following verbal commands:
    Availability inquiry: Karth, what skills do you train?
    Instruction request:  Karth, train me in <subject(s)>.
  • Trains
cold tolerance                           
combat reflexes                          
dodge                                    
find weakness                            
forestry                                 
hardiness                                
jungle fieldcraft                        
killer instinct                          
lack of weakness                         
massive blow                             
massive exertion                         
metamorphosis
plains fieldcraft
precision strike
recuperation
resilience
robustness
shorelands fieldcraft
stamina
steadiness
tracking
unarmed combat
  • Notes

Only trains Lupines.

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