Rime (Empathic Bonds)

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Revision as of 00:28, 14 January 2013 (edit)
Kaballah (Talk | contribs)
(note about somatesthesia skill)
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Revision as of 20:30, 19 January 2013 (edit)
Kaballah (Talk | contribs)
(Effects - this thing buffs impact absorption!)
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= Effects = = Effects =
-When activated, this charm provides a large bonus to [[constitution]], as well as bonuses to the skills [[resilience]], [[steadiness]], [[pain tolerance]], and possibly others. It also grants a contact aura that inflicts ice damage to the limbs of attackers that hit, and discharges ice damage offensively as well. The offensive discharge will hit multiple oppoenents, as long as you are attacking them, even if you are not the defender.+When activated, this charm provides a large bonus to [[constitution]], as well as bonuses to the skills [[impact absorption]], [[resilience]], [[steadiness]], [[pain tolerance]], and possibly others. It also grants a contact aura that inflicts ice damage to the limbs of attackers that hit, and discharges ice damage offensively as well. The offensive discharge will hit multiple oppoenents, as long as you are attacking them, even if you are not the defender.
[[Category: Defensive Charms (Empathic Bonds)]] [[Category: Charms (Empathic Bonds)]] [[Category: Defensive Charms (Empathic Bonds)]] [[Category: Charms (Empathic Bonds)]]

Revision as of 20:30, 19 January 2013

The ability to surround yourself with an icy shroud. Your familiar must be present in your current environment to activate this charm.

Like Surge, this charm relies very heavily in the somatesthesia skill, as well as enchantment.

Usage

To activate the charm:

concentrate on surrounding myself with a shroud of ice

To end the effects of this charm:

concentrate on ceasing to surround myself with a shroud of ice

Effects

When activated, this charm provides a large bonus to constitution, as well as bonuses to the skills impact absorption, resilience, steadiness, pain tolerance, and possibly others. It also grants a contact aura that inflicts ice damage to the limbs of attackers that hit, and discharges ice damage offensively as well. The offensive discharge will hit multiple oppoenents, as long as you are attacking them, even if you are not the defender.

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