Focus (Lightbringer Aperture)
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Revision as of 21:36, 6 October 2013 (edit) Scrysteel (Talk | contribs) (Focus(Lightbringer Aperture) moved to Focus (Lightbringer Aperture): God! Nooooo!) ← Previous diff |
Revision as of 12:11, 26 November 2016 (edit) Ithil (Talk | contribs) (→Aperture: Focus) Next diff → |
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Primary Skill : [[magick affinity]] | Primary Skill : [[magick affinity]] | ||
- | *Tier 1 : the [[Ray (Lightbringer Volition)|Ray]] volition now penetrates armour, minor passive magickal energy regeneration | + | *Tier 1 : the [[Ray (Lightbringer Volition)|Ray]] volition now penetrates armour, |
*Tier 2 : the [[Pulse(Lightbringer Volition)|Pulse]] volition now returns lens energy | *Tier 2 : the [[Pulse(Lightbringer Volition)|Pulse]] volition now returns lens energy | ||
*Tier 3 : the [[Flare (Lightbringer Volition)|Flare]] volition now has the potential to remove [[paravision]] from targets, major increase to lens energy capacity | *Tier 3 : the [[Flare (Lightbringer Volition)|Flare]] volition now has the potential to remove [[paravision]] from targets, major increase to lens energy capacity | ||
[[Category: Lightbringer Apertures]] | [[Category: Lightbringer Apertures]] |
Revision as of 12:11, 26 November 2016
Aperture: Focus
Focus broadly enhances one's capacities to use one's lens as a magickal instrument, and as a consequence, improves several volitions and eases the use of magickal rings.
Primary Skill : magick affinity
- Tier 1 : the Ray volition now penetrates armour,
- Tier 2 : the Pulse volition now returns lens energy
- Tier 3 : the Flare volition now has the potential to remove paravision from targets, major increase to lens energy capacity