Map:Shrieking Siren

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-Please fill in ?s if you can kill all the guards; I'll come back and do it when I can otherwise. 
[[Category:Maps|Shrieking Siren]][[Category:Fresh Maps|Shrieking Siren]][[Category:Local Maps|Shrieking Siren]][[Category:Maps in Losthaven|Shrieking Siren]] [[Category:Maps|Shrieking Siren]][[Category:Fresh Maps|Shrieking Siren]][[Category:Local Maps|Shrieking Siren]][[Category:Maps in Losthaven|Shrieking Siren]]
<table><tr><td style="vertical-align:top"> <table><tr><td style="vertical-align:top">
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x x x x
+ +
- ?+ 7
</pre></td><td style="vertical-align:top"> </pre></td><td style="vertical-align:top">
[[Key:Local Map Symbols|Key]]<br> [[Key:Local Map Symbols|Key]]<br>
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Located in [[Map:Losthaven|Losthaven]] Located in [[Map:Losthaven|Losthaven]]
-Currently 91% Explored<br>+Currently 97% Explored<br>
[[User:Freshalacrity|FreshAlacrity]] 17:41, 22 May 2011 (EDT)<br><br><br> [[User:Freshalacrity|FreshAlacrity]] 17:41, 22 May 2011 (EDT)<br><br><br>

Revision as of 19:44, 28 April 2014

Shrieking Siren

Entry Level:    1 Level Down:  2 Levels Down:
                    6
                    +
      1             x           x
    /   \           |           |
   x~~2~~x<5      x-2-x         2
   |     |          |           |
*<-x-----x        x-x-x         x
   |     |          |           |
 5>x~~3~~x        x-x-x         x
    \   /           |           |
      4           x-3-x         3
                    |           |
                    x           x
                    +
                    7

Key

—,X,|,\,/: Walkable path
^>v<: Arrows down
~: Inwards
x: Room with nothing special about it
*: Entrance from larger map
+: 'Guarded' doors
1: Bow
2: Bow Ladder
3: Stern Ladder
4: Stern
5: Crow's Nests
6: Highslop's Throne Room
7: Highfulp's Throne Room

Located in Losthaven

Currently 97% Explored
FreshAlacrity 17:41, 22 May 2011 (EDT)


Spoiler warning: information below includes details, such as solutions to puzzles or quest procedures, that you may prefer to discover on your own.

Notes

Bupu on the bow started a game of tag by tagging me; runtlings sang a song about great leaders' rooms at the ends of halls and an angry, mad ghost. Starboard is right, port is left. Guards can just be pushed past; open the door and force the move, they won't start anything. -- [Korazer], 28 Apr 2014

End of spoiler information.

See also: Local Map Template

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