Tutorial system requests
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Revision as of 08:48, 25 December 2019 (edit) Ralnos (Talk | contribs) (Figured I'd pitch in with two of the more difficult concepts that newbies have to grasp initially.) ← Previous diff |
Revision as of 14:00, 25 December 2019 (edit) Mafusail (Talk | contribs) Next diff → |
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* Information on incarnos death and how the penalties of resurrection work including info on how long they last. | * Information on incarnos death and how the penalties of resurrection work including info on how long they last. | ||
** [[User:Ralnos|Ralnos]] 08:48, 25 December 2019 (EST) | ** [[User:Ralnos|Ralnos]] 08:48, 25 December 2019 (EST) | ||
+ | * Basic combat info: speed and activity costs, combat ratings, combat modes, effort, suspension and prioritization of attacks/combat maneuvers, conditions caused by taking damage in combat (stun, blindness, temporary mental disorders, burning, etc), dealing with disabled or amputated limbs and mortal wounds, and so on. | ||
+ | **[[User:Mafusail|Mafusail]] 14:00, 25 December 2019 (EST) |
Revision as of 14:00, 25 December 2019
Starhound/Vet has requested a page be started to track what topics the upcoming tutorial system should introduce newbies to.
When adding an entry to the list below, please sign it using for tildes, e.g. ~~~~
In addition, if you feel a suggestion already on the list would be particularly useful, add your signoff under those already there.
- How the
info
verb informs you of how to interact with important autonomoi, like guild leaders.- Eternaleye 02:16, 25 December 2019 (EST)
- The verbs used to interact with shops, e.g.
view
,buy
,identify
, etc.- Eternaleye 02:16, 25 December 2019 (EST)
- Introductory course on specialties and minor details about how they affect your character in the long run.
- Ralnos 08:48, 25 December 2019 (EST)
- Information on incarnos death and how the penalties of resurrection work including info on how long they last.
- Ralnos 08:48, 25 December 2019 (EST)
- Basic combat info: speed and activity costs, combat ratings, combat modes, effort, suspension and prioritization of attacks/combat maneuvers, conditions caused by taking damage in combat (stun, blindness, temporary mental disorders, burning, etc), dealing with disabled or amputated limbs and mortal wounds, and so on.
- Mafusail 14:00, 25 December 2019 (EST)