Uanedryl
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| [ Activation Spirit Cost : ] none | | [ Activation Spirit Cost : ] none | ||
\_____/ [ Maintenance Spirit Cost : ] one every one minute and thirty seconds to two minutes and thirty seconds | \_____/ [ Maintenance Spirit Cost : ] one every one minute and thirty seconds to two minutes and thirty seconds | ||
- | \ / [ Control Skills : ] eight parts recuperation, five parts power generation, four parts power | + | \ / [ Control Skills : ] eight parts [[recuperation]], five parts [[power generation]], four parts [[power focusing]], |
- | \_/ focusing, four parts power tuning and three parts power direction | + | \_/ four parts [[power tuning]] and three parts [[power direction]] |
- | [ Specialty Access : ] recuperation degree II access | + | [ Specialty Access : ] [[recuperation]] degree II access |
[ Possessed : ] no | [ Possessed : ] no | ||
Revision as of 20:14, 10 March 2008
[ = Uanedryl = ] |-----E [ Type : ] passive defense | [ Description : ] necromancy resistance |-----E [ Significance : ] minor | [ Activation Spirit Cost : ] none \_____/ [ Maintenance Spirit Cost : ] one every one minute and thirty seconds to two minutes and thirty seconds \ / [ Control Skills : ] eight parts recuperation, five parts power generation, four parts power focusing, \_/ four parts power tuning and three parts power direction [ Specialty Access : ] recuperation degree II access [ Possessed : ] no
The rune uanedryl protects its bearer from necromantic magicks of all kinds.