Ferret (Empathic Bond)
From LSWiki
(Difference between revisions)
| Revision as of 11:05, 11 April 2026 (edit) Iosin (Talk | contribs) (→Charms - ferret charms) ← Previous diff |
Revision as of 11:06, 11 April 2026 (edit) Iosin (Talk | contribs) Next diff → |
||
| Line 125: | Line 125: | ||
| *[[Analyze Surroundings (Empathic Bonds)|Analyze Surroundings]] | *[[Analyze Surroundings (Empathic Bonds)|Analyze Surroundings]] | ||
| *[[Invisibility (Empathic Bonds)|Invisibility Charm]] | *[[Invisibility (Empathic Bonds)|Invisibility Charm]] | ||
| - | |||
| - | ==Combat maneuvers== | ||
| - | |||
| - | ==Additional Bonuses and Powers== | ||
| [[Category: Empathic Bond Familiars]] | [[Category: Empathic Bond Familiars]] | ||
| [[Category: Syndicate Familiars]] | [[Category: Syndicate Familiars]] | ||
| [[Category: Verynvelyrae Familiars]] | [[Category: Verynvelyrae Familiars]] | ||
Revision as of 11:06, 11 April 2026
Contents |
Bonding Requirements
Known Abilities
Combat Bonuses
Adds Quickness to Attack and Damage ratings at .90x (non-scaling)
Adds Stealth to Attack and Damage ratings at .30x-2x (scaling)
note: does not add to launch or discharge attack or damage ratings
Attribute Modifications
Large bonuses to Agility and Perception.
Moderate bonuses to Intelligence and Ego.
Specialty Bonuses
Bonus specialty degrees and access are provided as follows:
| Skill | Access | Bonus |
|---|---|---|
| Stealth | 18 | 37.5 +7% of base |
| Quickness | 15 | 37.5 |
| Escape | 14 | 35 |
| Elude Pursuit | 13 | 32.5 |
| Lockpicking | 13 | 32.5 |
| Find Weakness | 12 | 30 |
| Dirty Fighting | 11 | 27.5 |
| Traps | 11 | 27.5 |
| Appraisal | 9 | 22.5 |
| Fast Talk | 9 | 22.5 |
| Imagination | 8 | 20 |
| Tactics | 8 | 20 |
| Awareness | 6 | 15 |
| Dodge | 6 | 15 |
| Somatesthesia | 4 | 10 |
| Logistics | 4 | 10 |
| Mimicry | 4 | 10 |
| Gambling | 4 | 10 |
| Haggling | 4 | 10 |
| Centering | 3 | -- |
| Equilibrium | 3 | -- |
| Stamina | 3 | -- |
