Syraivek

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| V \ [ Activity Cost : ] fifteen | V \ [ Activity Cost : ] fifteen
|-+--\ [ Activation Spirit Cost : ] twenty-five |-+--\ [ Activation Spirit Cost : ] twenty-five
- | ( )\ [ Control Skills : ] five parts [[power generation]], four parts [[power direction]], three parts+ | ( )\ [ Control Skills : ] five parts [[power generation]],
- \_( o ) [[necromancy]], three parts [[power focusing]], three parts [[pyromancy]], two parts [[power tuning]] and two parts+ \_( o ) four parts [[power direction]],
- [[telesmatic weapon]]+ three parts [[power focusing]], three parts [[pyromancy]], three parts [[thanaturgy]],
- [ Specialty Access : ] [[necromancy]], [[pyromancy]] and [[telesmatic weapon]] degree I access+ two parts [[power tuning]], and two parts [[telesmatic weapon]]
- [ Requirements to Know : ] have a total of [[rune lore]] skill, [[necromancy]] skill, [[pyromancy]] skill and 20% of+ [ Specialty Access : ] [[thanaturgy]], [[pyraturgy]], and [[telesmatic weapon]] degree I access
- [[arcane lore]] skill of 250 or higher+ [ Requirements to Know : ] have at least 250 points among
- [ Requirements to Use : ] have a total of [[necromancy]] skill and [[pyromancy]] skill of 200 or higher+ 100% of [[rune lore]] skill,
- [ Possessed : ] no+ 100% of [[thanaturgy]] skill,
 + 100% of [[pyraturgy]] skill
 + and 20% of [[arcane lore]] skill
 + [ Requirements to Use : ] have at least 200 points among
 + 100% of [[thanaturgy]] skill,
 + and 100% of [[pyraturgy]] skill
-Activating the rune syraivek projects a potent bolt of darkfire, a substance blended from the essences of necromantic+Activating the rune syraivek projects a potent bolt of darkfire, a substance blended from the essences of necromantic power and elemental fire, from your Ring of Power. A successful attack will transfer a small measure of the victim's stolen life-energy to the ringwielder. A specification of a desired target may be made; otherwise, your current opponent will be targeted.
-power and elemental fire, from your Ring of Power. A successful attack will transfer a small measure of the victim's+
-stolen life-energy to the ringwielder. A specification of a desired target may be made; otherwise, your current opponent+
-will be targeted.+
[[Category: Ringwielder Guild]] [[Category: Ringwielder Guild]]
[[Category: Ringwielder Runes]] [[Category: Ringwielder Runes]]

Current revision

(\        [ = Syraivek = ]
 |( )       [ Type                    : ] attack
 ( o )      [ Description             : ] darkfire bolt
-<( )       [ Significance            : ] high
 | V \      [ Activity Cost           : ] fifteen
 |-+--\     [ Activation Spirit Cost  : ] twenty-five
 |  ( )\    [ Control Skills          : ] five parts power generation,
 \_( o )                                  four parts power direction, 
                                          three parts  power focusing, three parts pyromancy, three parts thanaturgy,
                                          two parts power tuning, and two parts telesmatic weapon
            [ Specialty Access        : ] thanaturgy, pyraturgy, and telesmatic weapon degree I access
            [ Requirements to Know    : ] have at least 250 points among
                                          100% of rune lore skill,
                                          100% of thanaturgy skill,
                                          100% of pyraturgy skill
                                      and 20% of arcane lore skill
            [ Requirements to Use     : ] have at least 200 points among
                                          100% of thanaturgy skill,
                                      and 100% of pyraturgy skill

Activating the rune syraivek projects a potent bolt of darkfire, a substance blended from the essences of necromantic power and elemental fire, from your Ring of Power. A successful attack will transfer a small measure of the victim's stolen life-energy to the ringwielder. A specification of a desired target may be made; otherwise, your current opponent will be targeted.

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