Welkin wings (Ordo Zephyrius Mutatoris spell)
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Revision as of 13:40, 16 August 2009
> Ordo Zephyrius Mutatoris Spell: Welkin Wings
Relevant Attributes: ten parts intelligence, one part willpower and one part charisma Relevant Skills: five parts enchantment, five parts symbology, one part channeling and one part evocation Rating Requirement: five hundred Effective Maximum Rating: eight hundred Difficulty: very difficult Form of Evocation: welkin wings for <target> Base Energy Costs: three hundred points of chaos energy
Though not common, this is among the most beloved spell in Ordo Zephyrius Mutatoris's arsenal, and seeing the presence of the ensuing enchantment is evidence of a a truly accomplished mage.
The welkin wings enchantment was created by the tuatha Rosier. Rosier was an angel of Yehovah who fell when she became enamored with the magicks of the air. The loss of her wings motivated her to delve into spellcraft and construct this spell. This powerful enchantment pulls on the life force of the target to grant them a pair of wings constructed of their raw vital energy. They grant tremendous flight capacity, as well as augmented bodily fortitude and speed. These capacities will fade until the wings fade altogether, though they can be kept up by recasting the spell. Those with existing wings will be granted another pair. The wings are fragile, and if either of them ever becomes fully disabled, the enchantment will break prematurely and both wings will be lost.
Development Information: This spell was created by Twilight; the source code was last updated Sun Jul 12 19:32:35 2009.