Welkin wings (Ordo Zephyrius Mutatoris spell)
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> Ordo Zephyrius Mutatoris Spell Aggelopteros
Common Name: Welkin Wings Knowledge Requirement: have at least 225 points among 100% of having the singing skill, 50% of having the aeroturgy skill, 25% of having the enchantment skill, 25% of having the conjuration skill, and 15% of having the keraunaturgy skill, be familiar with the rune of the skies, and be familiar with the Urwelle rune Summary: magickal wings
Though not common, this is among the most beloved spell in Ordo Zephyrius Mutatoris's arsenal, and seeing the presence of the ensuing enchantment is evidence of a a truly accomplished mage. The welkin wings enchantment was created by the tuatha Rosier. Rosier was an angel of Yehovah who fell when she became enamored with the magicks of the air. The loss of her wings motivated her to delve into spellcraft and construct this spell. This powerful enchantment pulls on the life force of the target to grant them a pair of wings constructed of their raw vital energy. They grant tremendous flight capacity, as well as augmented bodily fortitude and speed. These capacities will fade until the wings fade altogether, though they can be kept up by recasting the spell. Those with existing wings will be granted another pair. The wings are fragile, and if either of them ever becomes fully disabled, the enchantment will break prematurely and both wings will be lost.
Steps: 1) speaking the winds Type: Speech Importance: minor, optional Difficulty: very easy Skills: Enochian (dominant) and vocalization (small) Energy Costs: zero of a point of metabolic energy 2) the opening of the way Type: Praxis Importance: minor, optional Difficulty: very easy Skills: thaumaturgy, evocation, and ergiphrasty Energy Costs: zero of a point of magickal energy 3) speaking the first incantation Type: Speech Importance: major, optional Difficulty: moderate Skills: Enochian (moderate), symbology (moderate), and poetry (small) Energy Costs: None 4) shaping the atmosphere into a song Type: Gesture Importance: great Difficulty: hard Skills: keraunaturgy (moderate), prestidigitation (moderate), evocation (small), enchantment (tiny), and singing (miniscule) Energy Costs: two hundred points of spiritual energy 5) speaking the second incantation Type: Speech Importance: major, optional Difficulty: moderate Skills: Enochian (moderate), symbology (moderate), and poetry (small) Energy Costs: None 6) reifying the dynamics of flight Type: Gesture Importance: great Difficulty: very hard Skills: aeroturgy (moderate), prestidigitation (moderate), evocation (small), conjuration (tiny), and flight (miniscule) Energy Costs: ten points of elemental air energy 7) speaking the third incantation Type: Speech Importance: major, optional Difficulty: moderate Skills: Enochian (moderate), symbology (moderate), and poetry (small) Energy Costs: None 8) drawing the rune of the skies Type: Gesture Importance: great, optional Difficulty: moderate Skills: prestidigitation (heavy) and symbology (moderate) Energy Costs: zero of a point of metabolic energy 9) infusing the atmosphere with refined spiritual energy Type: Gesture Importance: great Difficulty: very hard Skills: evocation (moderate), thaumaturgy (moderate), enchantment (small), prestidigitation (small), and equilibrium (miniscule) Energy Costs: ten points of magickal energy 10) drawing the Urwelle rune Type: Gesture Importance: great, optional Difficulty: moderate Skills: prestidigitation (heavy) and symbology (moderate) Energy Costs: zero of a point of metabolic energy 11) manifesting the welkin wings Type: Gesture Importance: greater Difficulty: hard Skills: evocation (moderate), aeroturgy (small), enchantment (small), keraunaturgy (small), prestidigitation (small), and thaumaturgy (small) Energy Costs: two hundred points of spiritual energy
Development Information: This spell was created by Twilight and is maintained by Starhound; the source code was last updated Tue Oct 23 16:24:12 2018.