Chronodiptera (Empathic Bond)

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[[Category: Empathic Bond Familiars]] [[Category: Empathic Bond Familiars]]
[[Category: Zetesai Familiars]] [[Category: Zetesai Familiars]]
 +[[Category: Flying Familiars]]

Revision as of 19:47, 22 February 2010

Contents

Known Abilities

Attribute Modifications

Zetesai who have formed an empathic bond with a chronodiptera receive small bonuses to their Dexterity, Willpower, Charisma and Perception.

Specialty Bonuses

Bonuses are provided as follows:

You are now a first-degree specialist in aging reversal, escape and history.

Later on, you can obtain a bonus specialization in recuperation.


Specialization access added is as follows:

 Flight: 5
 Aging Reversal: 4

Note from Ralnos: This is possibly very incomplete and is from a very frail bond strength. The bonuses that come with time may be more than I have listed.

Charms

   First, the ability to send your familiar to safety.  This ability can be 
used even if you do not know where your familiar is. To do this, concentrate on sending your familiar to safety.
   Second, the ability to tame creatures over which your familiar is 
sovereign. To do this, concentrate on taming the creature.
   Third, the ability to call your familiar to your side.  To do this, 
concentrate on calling your familiar.
   Fourth, the ability to command a friendly creature over which your familiar is sovereign to undertake a
specific action. You can command multiple creatures at once in this manner.
To do this, concentrate on commanding your follower or followers to undertake the desired action.
   Fifth, the ability to urge your familiar to specific action.  This ability can be used even if you do not know
where your familiar is. To do this, concentrate on urging your familiar to undertake the desired action.

Note from Ralnos: This is incomplete as far as I know, as it's from a very frail bond.

Additional Bonuses

Twilight has said chronodiptera consorts can achieve a 300 modifier to Speed with a completed bond, while this won't equal 330+ speed, it will raise it massively, possibly to 90+.

While bonded to one, the Zetesis in question obtains a bonus to Luck, dependant on bond strength.

Additional Powers

  You stand still for a moment, and a ball of gray light hurtles into a 
black-mottled brown female skaven's chest and right leg, barely catching her
and enfeebling them, and she is affected extraordinarily severely by the attack.

Note from Ralnos: This is just like a weapon attack, except it costs SPs and typically is more damaging, as far as I know. "show attacks" without the quotations will list a "Ball of Gray Light" attack, which you can, presumably, toggle on and off. It acts similarly to the discharge that chronodiptera emit.

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