Langur (Empathic Bond)
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Revision as of 00:22, 5 February 2010 (edit) Kaballah (Talk | contribs) (→Charms) ← Previous diff |
Revision as of 04:35, 14 May 2010 (edit) Oboklob (Talk | contribs) (Added second tier specialties) Next diff → |
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Bonus specialty degrees and access are provided as follows: | Bonus specialty degrees and access are provided as follows: | ||
+ | ====Tier I==== | ||
*[[Artificing]] | *[[Artificing]] | ||
*[[Massive Blow]] | *[[Massive Blow]] | ||
Line 13: | Line 14: | ||
*[[Exoma fieldcraft]] | *[[Exoma fieldcraft]] | ||
*[[Locksmithing]] | *[[Locksmithing]] | ||
+ | ====Tier II==== | ||
+ | *[[Climbing]] | ||
+ | *[[Fletching]] | ||
+ | *[[Jumping]] | ||
+ | *[[Throwing]] | ||
+ | *[[Armour adaptation]] | ||
+ | *[[Fast Talk]] | ||
+ | *[[Ownership]] | ||
NB: this list only shows the very early stages of the bond progression and is far from complete. | NB: this list only shows the very early stages of the bond progression and is far from complete. |
Revision as of 04:35, 14 May 2010
Contents |
Known Abilities
Attribute Modifications
Specialty Bonuses
Bonus specialty degrees and access are provided as follows:
Tier I
Tier II
NB: this list only shows the very early stages of the bond progression and is far from complete.
Charms
Initially the langur grants the following charms:
Shortly after:
NB: this list only shows the very early stages of the bond progression and is far from complete.