Gaj
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/ \ [ Activity Cost : ] fifteen | / \ [ Activity Cost : ] fifteen | ||
/ \ [ Activation Spirit Cost : ] fifteen | / \ [ Activation Spirit Cost : ] fifteen | ||
- | % [ Control Skills : ] five parts [[power focusing]], four | + | % [ Control Skills : ] five parts [[power focusing]], |
- | parts [[pathomancy]], four parts [[telesmatic weapon]], three parts | + | four parts [[pathophrasty]], |
- | [[power direction]], three parts [[power tuning]] and two parts [[power generation]] | + | four parts [[telesmatic weapon]], |
- | [ Specialty Access : ] [[pathomancy]] degree II access and | + | three parts [[power direction]], |
- | [[telesmatic weapon]] degree I access | + | three parts [[power tuning]], and |
+ | two parts [[power generation]] | ||
+ | [ Specialty Access : ] [[pathophrasty]] degree II access and | ||
+ | [[telesmatic weapon]] degree I access | ||
[ Possessed : ] no | [ Possessed : ] no | ||
Revision as of 18:05, 21 July 2011
[ = Gaj = ] _____ [ Type : ] attack \ [ Description : ] poison k-- [ Significance : ] high / \ [ Activity Cost : ] fifteen / \ [ Activation Spirit Cost : ] fifteen % [ Control Skills : ] five parts power focusing, four parts pathophrasty, four parts telesmatic weapon, three parts power direction, three parts power tuning, and two parts power generation [ Specialty Access : ] pathophrasty degree II access and telesmatic weapon degree I access [ Possessed : ] no
The use of the rune gaj conjures a blob of venomous toxin and directs it as you desire. A specification of a desired target may be made; otherwise, your current opponent will be targeted.