Steadiness
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Revision as of 22:18, 27 May 2007
Steadiness
Class: Combat Skills Attribute: Constitution Pedagogy: Physical Training
One with this skill is difficult to faze, his system resistant to shocks. The higher this skill, the more difficult one is to stun. If a shock is sufficient to stun, however, its effects will not be reduced.
Development Information: The steadiness skill was created by Chaos; the source code was last updated Wed Jan 31 04:34:13 2007.
See Also: resilience