Resolve
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Revision as of 05:57, 18 February 2014
Set Resolve
General-Use Combat Setting Usage: set resolve to <percent> This setting determines when you will flee from combat. When you lose more health on any of your vital limbs than your resolve percentage, you will try to leave the fight, generally preferring to go back the direction you came from. This is far from a sure thing, but it can help you survive. Your courage, discipline, and tenacity skills normally determine how high your resolve can go; the more courageous, disciplined, and tenacious you are, the longer you can stay in combat. However, if you have or acquire the fearlessness trait, you can set your resolve level to whatever you like, though it becomes somewhat less reliable since you have to think about fleeing instead of it being an emotional response. If you are both fearless and analgetic (without pain), however, you will stay in combat regardless of your resolve. Some combat modes may also have a minimum resolve level that you will automatically use while in those modes. See Also: fleeing, extended fleeing, courage, discipline, tenacity, aphobia, analgesia
Show Resolve
General-Use Combat Display Usage: show resolve Shows your current level of resolve. See Also: fleeing, extended fleeing, courage, discipline, tenacity, aphobia, analgesia
Report Resolve
General-Use Combat Report Usage: report resolve Reports your current level of resolve. See Also: fleeing, extended fleeing, courage, discipline, tenacity, aphobia, analgesia