Reinforcement(Lightbringer Volition)
From LSWiki
(Difference between revisions)
| Revision as of 00:40, 10 August 2014 (edit) Solarshadow (Talk | contribs) ← Previous diff |
Current revision (05:28, 19 June 2015) (edit) Mafusail (Talk | contribs) |
||
| Line 1: | Line 1: | ||
| - | '''Volition: Reinforcement''' | ||
| - | |||
| Skill Parts : | Skill Parts : | ||
| - | power direction, 1.5 | + | [[power direction]], 1.5 |
| - | power focusing, 1.5 | + | [[power focusing]], 1.5 |
| - | power generation, 2 | + | [[power generation]], 2 |
| - | power tuning, 4 | + | [[power tuning]], 4 |
| - | weaving, 1 | + | [[weaving]], 1 |
| Proficiency Minimum : 55 | Proficiency Minimum : 55 | ||
| Proficiency Maximum : 550 | Proficiency Maximum : 550 | ||
| - | Aperture Required : Gold, tier 2 | + | Aperture Required : [[Gold (Lightbringer Aperture)|Gold]], tier 2 |
| - | Additional Requirements : have the trait of order favour | + | Additional Requirements : have the trait of [[order favour]] |
| Spirit Cost : 5 initially, 1.5 every fifteen seconds | Spirit Cost : 5 initially, 1.5 every fifteen seconds | ||
| - | Lens Power Cost : 0.1% initially, 0.05% every fifteen seconds | + | Lens Power Cost : 0.5% initially, 0.4% every fifteen seconds |
| Processes to Actualize Form : | Processes to Actualize Form : | ||
| will reinforcement | will reinforcement | ||
| will reinforcement of <target(s)> | will reinforcement of <target(s)> | ||
| - | Reinforces the target armour construct or constructs, making them sturdier and better able to absorb incoming damage. | + | Reinforces the target armour construct or constructs, making them sturdier and better able to absorb incoming damage. |
| [[Category: Lightbringer Volitions]] | [[Category: Lightbringer Volitions]] | ||
Current revision
Skill Parts : power direction, 1.5 power focusing, 1.5 power generation, 2 power tuning, 4 weaving, 1 Proficiency Minimum : 55 Proficiency Maximum : 550 Aperture Required : Gold, tier 2 Additional Requirements : have the trait of order favour Spirit Cost : 5 initially, 1.5 every fifteen seconds Lens Power Cost : 0.5% initially, 0.4% every fifteen seconds Processes to Actualize Form : will reinforcement will reinforcement of <target(s)>
Reinforces the target armour construct or constructs, making them sturdier and better able to absorb incoming damage.
