Sinbyen
From LSWiki
(Difference between revisions)
Revision as of 23:56, 9 September 2015 (edit) Fungor (Talk | contribs) (→Notable Attractions) ← Previous diff |
Revision as of 14:40, 18 November 2015 (edit) Sukie (Talk | contribs) (glorious eyebleeding ascii screenshot map) Next diff → |
||
Line 1: | Line 1: | ||
A small city which sits on the coast of north-eastern [[Gardagh]], populated mostly by [[Norska]]-speaking [[thondur]]. Home to a few different shops, and guarded by a group called the Crimson Fist. There are a set of deep catacombs full of very dangerous demons and undead, which should only be explored by the most battle-hardened heroes. | A small city which sits on the coast of north-eastern [[Gardagh]], populated mostly by [[Norska]]-speaking [[thondur]]. Home to a few different shops, and guarded by a group called the Crimson Fist. There are a set of deep catacombs full of very dangerous demons and undead, which should only be explored by the most battle-hardened heroes. | ||
+ | [[Image:Sinbyen.png]] | ||
=Location= | =Location= | ||
Line 82: | Line 83: | ||
=Maps= | =Maps= | ||
+ | [[Map:Sinbyen Ascii]] | ||
[[Category:Areas]][[Category:Gardagh]] | [[Category:Areas]][[Category:Gardagh]] |
Revision as of 14:40, 18 November 2015
A small city which sits on the coast of north-eastern Gardagh, populated mostly by Norska-speaking thondur. Home to a few different shops, and guarded by a group called the Crimson Fist. There are a set of deep catacombs full of very dangerous demons and undead, which should only be explored by the most battle-hardened heroes.
Contents |
Location
Sinbyen is located at (20, 32, 0) in Gardagh (Global: (182, 194, 0)).
Spoiler warning: information below includes details, such as solutions to puzzles or quest procedures, that you may prefer to discover on your own.
Notable Personalities
- Primbal the Armourer
- Dris, a Crimson Fist Drill Sergeant
- Ziltar, another Crimson Fist Drill Sergeant
Notable Attractions
- Mysterious catacombs, entrance at (8, -14, 0)
- four levels of winding catacombs, populated by undead on the first two levels, and a variety of demonically-possessed humanoids on every level, increasing in difficulty as you descend
- difficulty of creatures is as follows, in order of easiest to hardest: skeletons, reanimated corpses, possessed, taken, awakened, mutari
- all creatures carry a variety of large, non-unique, keepable weapons which do entropy damage, the stronger creatures carrying more powerful versions
- (6, 0, 0) Agin's Dragon Emporium
- (6, -7, 0) Amstaar's Alchemy
- (12, 0, 0) Auriel's Archery Supply
- (2, 1, 0) Candor's Book Store
- (6, -5, 0) Dalemaar's Magic Shoppe
- (-10, -11, 0) Darron's Back Alley BBQ
- (9, 2, 0) Dataro's Cloaks N' Capes
- (3, 12, 0) Durod's Tackle Shop
- (-3, 12, 0) Farid's Fish Fry (from the entrance: 13n, 4w, 4n, 3e, 2n, 3w, 9n, e, s; backtracking: n, w, 9s, 3e, 2s, 3w, 4s, 4e, 13s)
- (-3, 1, 0) Fontaine's Fishery (from the entrance: 13n, 4w, 4n, e, s; backtracking: n, w, 4s, 4e, 13s)
- (6, -9, 0) Iskaarl's Oddities
- (3, -7, 0) Jangrid's Rainments (from the entrance: 6n, 3e, 2n; backtracking: 2s, 3w, 6s)
- (3, 0, 0) Kim's Candy Exchange (from the entrance: 13n, 4e, 2n, w; backtracking: e, 2s, 4w, 13s)
- (7, 2, 0) Lady Dibella's Dark Fantasies (from the entrance: 13n, 7e, 4n; backtracking: 4s, 7w, 13s)
- (6, -3, 0) Mammoth Joe's Barbecue (from the entrance: 13n, 6e, s; backtracking: n, 6w, 13s)
- (9, -8, 0) Nature's Wrath (from the entrance: 9n, 9e, 2s; backtracking: 2n, 9w, 9s)
- (6, -1, 0) Primbal's Armour
- (3, -10, 0) Ralphgar's Furnishings (from the entrance: 6n, 3e, s; backtracking: n, 3w, 6s)
- (8, 2, 0) Sintel's Weapons (from the entrance: 13n, 8e, 4n; backtracking: 4s, 8w, 13s)
- (-2, -1, 0) Starling Sprite Fruits
- (-3, -1, 0) The Grinning Cat Eatery of the City of Sinbyen
- (-2, -7, 0) the Sinbyen Bank
- (-11, -10, 0) The Skooma Den (from the entrance: 4n, 9w, s, 4w, 2n, 2e; backtracking: 2w, 2s, 4e, n, 9e, 4s)
- (2, -7, 0) Meridith's True Ice (from the entrance: 6n, 2e, 2n; backtracking: 2s, 2w, 6s)
- (6, -4, 0) Venomous Tendencies
- (10, -3, 0) Wickett's General Goods
Notes
- Guards assist: Yes
End of spoiler information.
Maps
Categories: Spoilers | Areas | Gardagh