Ordo Verbus Glacialis Spells
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+ | ==Area Attack== | ||
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+ | ===Algus=== | ||
+ | |||
+ | Common Name: Chill | ||
+ | Summary: lingering atmospheric chill | ||
+ | |||
+ | Manifest a sphere of pure cold that will linger and deeply chill all nearby, both damaging them and rendering them more vulnerable to the effects of cold. | ||
+ | |||
+ | ===Frigus Arcus=== | ||
+ | |||
+ | Common Name: Cold Arc | ||
+ | Summary: cold based-slowing area attack | ||
+ | |||
+ | By having a fundamental knowledge of Magickal and Cryoturgic energies and their reactions with one another, a proficient student of the White Order can create a localized blast of extreme cold, harming those engaged in combat with or near the caster that can freeze or slow their movements. Ones' skill in Klimaphrasty, Thaumaturgy, and Cryotrugy are vital to the performance of this spell, Conjuration and Enchantment are also used to a lesser degree. | ||
+ | |||
+ | |||
+ | |||
+ | ==Attack== | ||
+ | |||
+ | ===Deficiens Glacies Testa=== | ||
+ | |||
+ | Common Name: Decaying Ice Shard | ||
+ | Summary: entropic ice shard | ||
+ | |||
+ | This spell conjures a mass of tangible frost into the caster's hands. The caster then uses trace amounts of entropic energy to structure and shape this mass into a deadly razor-edged shard of ice to launch at their target. | ||
+ | |||
+ | ===Gelu Ligabis=== | ||
+ | |||
+ | Common Name: Frozen Bind | ||
+ | Summary: offensive debuff attack | ||
+ | |||
+ | Utilizing the entropic nature of cold itself, the caster is able to slow and blind their opponent by using a flurry of snow directed at their target. Ones' skill in Cryoturgy, Thanaturgy, Glaciaturgy, and Enchantment are vital to this offensive arctic manipulation. | ||
+ | |||
+ | ===Glacialis Globus=== | ||
+ | |||
+ | Common Name: Frozen Ball | ||
+ | Summary: elemental ice attack | ||
+ | |||
+ | This spell is an offensive staple for any Order member. Through arcane gestures, the caster is able to create a sphere of pure ice and launch it towards the target at high velocity. | ||
+ | |||
===Iussit Glacies Testa=== | ===Iussit Glacies Testa=== | ||
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This spell conjures a mass of tangible frost into the caster's hands. The caster then uses trace amounts of amalgamal cold energy to structure and shape this mass into a deadly razor-edged shard to launch at their target. | This spell conjures a mass of tangible frost into the caster's hands. The caster then uses trace amounts of amalgamal cold energy to structure and shape this mass into a deadly razor-edged shard to launch at their target. | ||
- | ===Algus=== | + | ===Pulsus Mortem=== |
- | Common Name: Chill | + | Common Name: Death Pulse |
- | Summary: lingering atmospheric chill | + | Summary: Soul Removal |
- | Manifest a sphere of pure cold that will linger and deeply chill all nearby, both damaging them and rendering them more vulnerable to the effects of cold. | + | One of the more deadly spells able to be accessed by a student is the ability to end the life of a mortally wounded target. Ones' skill in Thanaturgy is most vital to this entropic manipulation. |
+ | |||
+ | |||
+ | |||
+ | ==Enchantment== | ||
===Algus Praesidium=== | ===Algus Praesidium=== | ||
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This spell channels numbing cold throughout the target's body, deadening their nervous sytem and causing them to become numbed to all pain. This spell can have its uses on enemies, allies, and even oneself; when one knows one will need to cast spells under distracting circumstances, this spell can be a great boon. | This spell channels numbing cold throughout the target's body, deadening their nervous sytem and causing them to become numbed to all pain. This spell can have its uses on enemies, allies, and even oneself; when one knows one will need to cast spells under distracting circumstances, this spell can be a great boon. | ||
- | |||
- | ===Deficiens Glacies Testa=== | ||
- | |||
- | Common Name: Decaying Ice Shard | ||
- | Summary: entropic ice shard | ||
- | |||
- | This spell conjures a mass of tangible frost into the caster's hands. The caster then uses trace amounts of entropic energy to structure and shape this mass into a deadly razor-edged shard of ice to launch at their target. | ||
- | |||
- | ===Frigus Arcus=== | ||
- | |||
- | Common Name: Cold Arc | ||
- | Summary: cold based-slowing area attack | ||
- | |||
- | By having a fundamental knowledge of Magickal and Cryoturgic energies and their reactions with one another, a proficient student of the White Order can create a localized blast of extreme cold, harming those engaged in combat with or near the caster that can freeze or slow their movements. Ones' skill in Klimaphrasty, Thaumaturgy, and Cryotrugy are vital to the performance of this spell, Conjuration and Enchantment are also used to a lesser degree. | ||
===Frigus Calori=== | ===Frigus Calori=== | ||
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Members of the Order have often favored this spell due to is undeniable value in physical altercations. Those who cast it find their hands to be infused with the power of ice itself, causing severe harm to those who come in contact with them. | Members of the Order have often favored this spell due to is undeniable value in physical altercations. Those who cast it find their hands to be infused with the power of ice itself, causing severe harm to those who come in contact with them. | ||
- | |||
- | ===Gelu Ligabis=== | ||
- | |||
- | Common Name: Frozen Bind | ||
- | Summary: offensive debuff attack | ||
- | |||
- | Utilizing the entropic nature of cold itself, the caster is able to slow and blind their opponent by using a flurry of snow directed at their target. Ones' skill in Cryoturgy, Thanaturgy, Glaciaturgy, and Enchantment are vital to this offensive arctic manipulation. | ||
- | |||
===Glaciem Anima=== | ===Glaciem Anima=== | ||
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A notable spell unique to the more recent generations of the Order, this spell directly infuses the essence of ice into the caster's soul, thereby improving their attunment to the principles of cold and order. This spell takes a moderate amount of time to prepare and can be quite taxing upon the body. | A notable spell unique to the more recent generations of the Order, this spell directly infuses the essence of ice into the caster's soul, thereby improving their attunment to the principles of cold and order. This spell takes a moderate amount of time to prepare and can be quite taxing upon the body. | ||
- | |||
- | ===Glacialis Globus=== | ||
- | |||
- | Common Name: Frozen Ball | ||
- | Summary: elemental ice attack | ||
- | |||
- | This spell is an offensive staple for any Order member. Through arcane gestures, the caster is able to create a sphere of pure ice and launch it towards the target at high velocity. | ||
===Lex Glaciei=== | ===Lex Glaciei=== | ||
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This spell conjures a sphere of ice infused with the principles of order. This ice crystal can be directed in combat to harm one's opponents, and its mere presence will harmonize one with the forces of order in the universe. | This spell conjures a sphere of ice infused with the principles of order. This ice crystal can be directed in combat to harm one's opponents, and its mere presence will harmonize one with the forces of order in the universe. | ||
- | ===Pulsus Mortem=== | + | ===Mortiferum Amplexionem=== |
- | Common Name: Death Pulse | + | Common Name: Deadly Embrace |
- | Summary: Soul Removal | + | Summary: entropic aura |
- | One of the more deadly spells able to be accessed by a student is the ability to end the life of a mortally wounded target. Ones' skill in Thanaturgy is most vital to this entropic manipulation. | + | This spell seeks to emulate the entropic relationship a student of the White Order has with ice, wrapping the caster in a swirling aura of entropic energy which can have a multidude of different effects. An interesting property of this spell is that it utilizes the original language of the White Order, Caladan. |
===Scutum Nix=== | ===Scutum Nix=== | ||
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This spell takes advantage of the natural properties of winter to create an ablative shield of soft snow around the target. One's skill in Glaciaturgy, Cryoturgy, Klimaphrasty, and Enchantment are vital to conjure the snow required for the spell. | This spell takes advantage of the natural properties of winter to create an ablative shield of soft snow around the target. One's skill in Glaciaturgy, Cryoturgy, Klimaphrasty, and Enchantment are vital to conjure the snow required for the spell. | ||
- | ===Frigus Evoco=== | ||
- | Common Name: Evocation of Cold | ||
- | Summary: gathering of cold energy | ||
- | Another important evocation, this spell extracts a portion of magickal energy from the caster and transmutes it into cold which can be used as a fuel for almost all of the White Order's spells. | + | ==Energy Conversion== |
===Frigora Intensa=== | ===Frigora Intensa=== | ||
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By having a higher knowledge of how the essence of cold operates within ones' core, students are able to convert a more intense quantity of magickal reserves into cold energy. | By having a higher knowledge of how the essence of cold operates within ones' core, students are able to convert a more intense quantity of magickal reserves into cold energy. | ||
+ | |||
+ | ===Frigus Evoco=== | ||
+ | |||
+ | Common Name: Evocation of Cold | ||
+ | Summary: gathering of cold energy | ||
+ | |||
+ | Another important evocation, this spell extracts a portion of magickal energy from the caster and transmutes it into cold which can be used as a fuel for almost all of the White Order's spells. | ||
===Glaciem Evoco=== | ===Glaciem Evoco=== | ||
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Where there is frost and cold, death is soon to follow. Many members of the White Order understand the need to deal with this type of magick, and emulate its transformation from magickal energy with this spell. | Where there is frost and cold, death is soon to follow. Many members of the White Order understand the need to deal with this type of magick, and emulate its transformation from magickal energy with this spell. | ||
- | ===Mortiferum Amplexionem=== | + | ===Summa Glacies=== |
- | Common Name: Deadly Embrace | + | Common Name: Intense Ice |
- | Summary: entropic aura | + | Summary: intense channeling of ice energy |
- | This spell seeks to emulate the entropic relationship a student of the White Order has with ice, wrapping the caster in a swirling aura of entropic energy which can have a multidude of different effects. An interesting property of this spell is that it utilizes the original language of the White Order, Caladan. | + | By having expert attunment to the elemental properties of ice, one is able to use a increased amount of magickal energy for the manifestation of it. |
===Vehementi Magicae=== | ===Vehementi Magicae=== | ||
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By having a greater understanding of how magickal energy reacts within oneself, a student of the White Order is able to convert a more potent amount of spiritual reserves into magickal energy. | By having a greater understanding of how magickal energy reacts within oneself, a student of the White Order is able to convert a more potent amount of spiritual reserves into magickal energy. | ||
- | ===Summa Glacies=== | ||
- | Common Name: Intense Ice | ||
- | Summary: intense channeling of ice energy | ||
- | By having expert attunment to the elemental properties of ice, one is able to use a increased amount of magickal energy for the manifestation of it. | + | ==Transportation== |
===Iter Gelidas=== | ===Iter Gelidas=== |
Revision as of 00:20, 14 November 2016
Contents |
Area Attack
Algus
Common Name: Chill Summary: lingering atmospheric chill
Manifest a sphere of pure cold that will linger and deeply chill all nearby, both damaging them and rendering them more vulnerable to the effects of cold.
Frigus Arcus
Common Name: Cold Arc Summary: cold based-slowing area attack
By having a fundamental knowledge of Magickal and Cryoturgic energies and their reactions with one another, a proficient student of the White Order can create a localized blast of extreme cold, harming those engaged in combat with or near the caster that can freeze or slow their movements. Ones' skill in Klimaphrasty, Thaumaturgy, and Cryotrugy are vital to the performance of this spell, Conjuration and Enchantment are also used to a lesser degree.
Attack
Deficiens Glacies Testa
Common Name: Decaying Ice Shard Summary: entropic ice shard
This spell conjures a mass of tangible frost into the caster's hands. The caster then uses trace amounts of entropic energy to structure and shape this mass into a deadly razor-edged shard of ice to launch at their target.
Gelu Ligabis
Common Name: Frozen Bind Summary: offensive debuff attack
Utilizing the entropic nature of cold itself, the caster is able to slow and blind their opponent by using a flurry of snow directed at their target. Ones' skill in Cryoturgy, Thanaturgy, Glaciaturgy, and Enchantment are vital to this offensive arctic manipulation.
Glacialis Globus
Common Name: Frozen Ball Summary: elemental ice attack
This spell is an offensive staple for any Order member. Through arcane gestures, the caster is able to create a sphere of pure ice and launch it towards the target at high velocity.
Iussit Glacies Testa
Common Name: Ordered Ice Shard Summary: ordered-ice based attack
This spell conjures a mass of tangible frost into the caster's hands. The caster then uses trace amounts of order energy to structure and shape this mass into a deadly razor-edged shard of ice to launch at their target.
Magicae Telum
Common Name: Magick Dart Summary: magickal dart attack
One of the first manipulations an initate of the White Order learns, this spell is an easy conjuration of magickal energy one directs at an opponent to cause a minor amount of damage or injury. Perhaps the most versatile aspect of this spell is that it only requires one hand to cast. One's skill in Evocation and Conjuration are most important in performing this magickal attack.
Magicis Glacies Testa
Common Name: Magickal Ice Shard Summary: sorcerous ice shard
This spell conjures a mass of tangible frost into the caster's hands. The caster then uses trace amounts of magickal energy to structure and shape this mass into a deadly razor-edged shard of ice to launch at their target.
Novaculata Glaciem
Common Name: Ice Shard Summary: ice shard attack
This spell conjures a mass of tangible frost into the caster's hands. The caster then uses trace amounts of amalgamal cold energy to structure and shape this mass into a deadly razor-edged shard to launch at their target.
Pulsus Mortem
Common Name: Death Pulse Summary: Soul Removal
One of the more deadly spells able to be accessed by a student is the ability to end the life of a mortally wounded target. Ones' skill in Thanaturgy is most vital to this entropic manipulation.
Enchantment
Algus Praesidium
Common Name: Cold Ward Summary: protection from cold
This spell creates a powerful against the harmful effects of cold.
Animi Gelidusque
Common Name: Icy Resolve Summary: body numb
This spell channels numbing cold throughout the target's body, deadening their nervous sytem and causing them to become numbed to all pain. This spell can have its uses on enemies, allies, and even oneself; when one knows one will need to cast spells under distracting circumstances, this spell can be a great boon.
Frigus Calori
Common Name: Warmth Summary: arctic enchantment melting
Requiring knowledge of methods for dispersing ice and cold energies, this spell allows the caster to remove any form of arctic enchantment nearby. This process is typically much easier than manifesting such enchantments, and requires virtually no energy or physical effort to enact.
Frigus Manus
Common Name:Frost Fists Summary: icy martial enhancement
Members of the Order have often favored this spell due to is undeniable value in physical altercations. Those who cast it find their hands to be infused with the power of ice itself, causing severe harm to those who come in contact with them.
Glaciem Anima
Common Name: Ice Soul Summary: ice-based aura
A notable spell unique to the more recent generations of the Order, this spell directly infuses the essence of ice into the caster's soul, thereby improving their attunment to the principles of cold and order. This spell takes a moderate amount of time to prepare and can be quite taxing upon the body.
Lex Glaciei
Common Name: Law of Ice Summary: order-infused ice crystal
This spell conjures a sphere of ice infused with the principles of order. This ice crystal can be directed in combat to harm one's opponents, and its mere presence will harmonize one with the forces of order in the universe.
Mortiferum Amplexionem
Common Name: Deadly Embrace Summary: entropic aura
This spell seeks to emulate the entropic relationship a student of the White Order has with ice, wrapping the caster in a swirling aura of entropic energy which can have a multidude of different effects. An interesting property of this spell is that it utilizes the original language of the White Order, Caladan.
Scutum Nix
Common Name: Snow Shield Summary: defensive snow enchantment
This spell takes advantage of the natural properties of winter to create an ablative shield of soft snow around the target. One's skill in Glaciaturgy, Cryoturgy, Klimaphrasty, and Enchantment are vital to conjure the snow required for the spell.
Energy Conversion
Frigora Intensa
Common Name: Intense Frost Summary: intense channeling of cold energy
By having a higher knowledge of how the essence of cold operates within ones' core, students are able to convert a more intense quantity of magickal reserves into cold energy.
Frigus Evoco
Common Name: Evocation of Cold Summary: gathering of cold energy
Another important evocation, this spell extracts a portion of magickal energy from the caster and transmutes it into cold which can be used as a fuel for almost all of the White Order's spells.
Glaciem Evoco
Common Name: Evocation of Ice Summary: gathering of ice energy
One of the first evocations a Frater Verbus Glacialis becomes familar, this spell functions to channel a measure of magickal energy into the structured ice energy that the White Order's spells are built from.
Imperium Evoco
Common Name: Evocation of Order Summary: gathering of order energy
Seeking to emulate the ordered rigidity of ice, this spell allows the caster to convert a portion of ones' magickal energy into order to later be used for arctic manipulations.
Industria Congregatione
Common Name: Gathering of Energy Summary: energy collection
This spell excels at extracting the essence of ice, and by proxy a lesser degree of that amalgam's component energies, from the inner spiritual wells of the caster. However, this spell is extraordinarily taxing on one's spiritual reserves.
Magicae Evoco
Common Name: Evocation of Magick Summary: channeling of magickal energy
Typically the first evocation a Frater Verbus Glacialis learns, this spell serves simply to channel a measure of spiritual energy into the refined magickal energy that most of the White Order's spells rely upon.
Mortem Evoco
Common Name: Evocation of Entropy Summary: gathering of entropic energy
Where there is frost and cold, death is soon to follow. Many members of the White Order understand the need to deal with this type of magick, and emulate its transformation from magickal energy with this spell.
Summa Glacies
Common Name: Intense Ice Summary: intense channeling of ice energy
By having expert attunment to the elemental properties of ice, one is able to use a increased amount of magickal energy for the manifestation of it.
Vehementi Magicae
Common Name: Intense Magick Evocation Summary: intense channeling of magickal energy
By having a greater understanding of how magickal energy reacts within oneself, a student of the White Order is able to convert a more potent amount of spiritual reserves into magickal energy.
Transportation
Iter Gelidas
Common Name: Frozen Travels Summary: teleportation to Lapis Obilisk
Orginal constructs of the White Order have a distinct eideturgic signature in which current students can tap into to create a magickal channel with. One can then pull themselves through this open current by the manipulation of several ordered principles and be transported to said signature. Only students who have traveled a fair amount of distance from where the Order resides these constructs find this spell notable. Ones' skill in Eideturgy, Thaumaturgy, and Conjuration are critical to performing this spell, Enchantment is used in a lesser form.