Man properties
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| Property Description | Property Description | ||
| - | =============================================================================== | + | ==Files== |
| - | Prop_Acid Is chemically acidic. | + | |
| - | Prop_Aflame Is on fire. | + | /lib/properties.h |
| - | Prop_Base Is chemically basic (alkaline). | + | |
| - | Prop_Berry Is a berry. | + | ==Description== |
| - | Prop_Brittle Will break rather than bend. | + | |
| - | Prop_Broken Has been broken. | + | There is an extensive set of properties, not listed below, which are now |
| - | Prop_Chaotic Is chaotic in nature. | + | mapped to materials. These properties should not be used; the corresponding |
| - | Prop_Cloth Is made of cloth. | + | materials should be used instead. See [[man materials|man materials]]. |
| - | Prop_Cold Is cold. | + | |
| - | Prop_Conductive Conducts electricity well. | + | Property Description |
| - | Prop_Construct Is a psychic construct. | + | ---- |
| - | Prop_Cooked Food that is cooked. | + | Prop_Acid Is chemically acidic. |
| - | Prop_Corroded Is corroded. | + | Prop_Aflame Is on fire. |
| - | Prop_Corrodible Can be corroded. | + | Prop_Base Is chemically basic (alkaline). |
| - | Prop_Corrosive Will corrode other items. | + | Prop_Berry Is a berry. |
| - | Prop_Crystal Is made of a crystalline material. | + | Prop_Brittle Will break rather than bend. |
| - | Prop_Decaying Is in the process of decay. | + | Prop_Broken Has been broken. |
| - | Prop_Energy Is made of energy. | + | Prop_Chaotic Is chaotic in nature. |
| - | Prop_Enhanced Is enhanced in some way. | + | Prop_Cloth Is made of cloth. |
| - | Prop_Explosive Will explode near flames. | + | Prop_Cold Is cold. |
| - | Prop_Ferrous Contains iron, is affected by magnetism. | + | Prop_Conductive Conducts electricity well. |
| - | Prop_Flammable Can burn. | + | Prop_Construct Is a psychic construct. |
| - | Prop_Flexible Bends easily. | + | Prop_Cooked Food that is cooked. |
| - | Prop_Flower Is a flower. | + | Prop_Corroded Is corroded. |
| - | Prop_Fragile Is easily broken. | + | Prop_Corrodible Can be corroded. |
| - | Prop_Fruit Is a fruit. | + | Prop_Corrosive Will corrode other items. |
| - | Prop_Fungus Is a fungus. | + | Prop_Crystal Is made of a crystalline material. |
| - | Prop_Gas Is made of gas. | + | Prop_Decaying Is in the process of decay. |
| - | Prop_Gemstone Is a precious gem. | + | Prop_Energy Is made of energy. |
| - | Prop_Grain Is a type of grain, as in wheat or maize. | + | Prop_Enhanced Is enhanced in some way. |
| - | Prop_Heliocaustic Is damaged by sunlight. | + | Prop_Explosive Will explode near flames. |
| - | Prop_Herb Is an herb. | + | Prop_Ferrous Contains iron, is affected by magnetism. |
| - | Prop_Holy Is holy or blessed. | + | Prop_Flammable Can burn. |
| - | Prop_Hot Is hot. | + | Prop_Flexible Bends easily. |
| - | Prop_Hyperreactive Reacts violently with common compounds like air or water. | + | Prop_Flower Is a flower. |
| - | Prop_Insulating Is resistant to electricity. | + | Prop_Fragile Is easily broken. |
| - | Prop_Liquid Is made of liquid. | + | Prop_Fruit Is a fruit. |
| - | Prop_Liquor Is an alcoholic beverage. | + | Prop_Fungus Is a fungus. |
| - | Prop_Magical Is enchanted. | + | Prop_Gas Is made of gas. |
| - | Prop_Magnetic Is magnetic. | + | Prop_Gemstone Is a precious gem. |
| - | Prop_Malleable Can be shaped and molded. | + | Prop_Grain Is a type of grain, as in wheat or maize. |
| - | Prop_Manifestation Is a magical construct. | + | Prop_Heliocaustic Is damaged by sunlight. |
| - | Prop_Meltable Will melt due to heat. | + | Prop_Herb Is an herb. |
| - | Prop_Metal Is metal. | + | Prop_Holy Is holy or blessed. |
| - | Prop_Mineral Is made of mineral material. | + | Prop_Hot Is hot. |
| - | Prop_Nut Is made of nutmeat, as in acorns, almonds, or walnuts. | + | Prop_Hyperreactive Reacts violently with common compounds like air or water. |
| - | Prop_Opaque Is opaque (will be true unless Prop_Transparent or | + | Prop_Insulating Is resistant to electricity. |
| - | Prop_Translucent are true) | + | Prop_Liquid Is made of liquid. |
| - | Prop_Orderly Is ordered in nature. | + | Prop_Liquor Is an alcoholic beverage. |
| - | Prop_Ore Is an ore. | + | Prop_Magical Is enchanted. |
| - | Prop_Organic Is made of organic material. | + | Prop_Magnetic Is magnetic. |
| - | Prop_Particulate Is in a powdered form. | + | Prop_Malleable Can be shaped and molded. |
| - | Prop_Plant Is plant matter. | + | Prop_Manifestation Is a magical construct. |
| - | Prop_Polymer Is made of a polymer. | + | Prop_Meltable Will melt due to heat. |
| - | Prop_Precious Is a precious metal or gemstone. | + | Prop_Metal Is metal. |
| - | Prop_Psychic Is psionically active. | + | Prop_Mineral Is made of mineral material. |
| - | Prop_Radioactive Is radioactive. | + | Prop_Nut Is made of nutmeat, as in acorns, almonds, or walnuts. |
| - | Prop_Reflective Is reflective. | + | Prop_Opaque Is opaque (will be true unless Prop_Transparent or |
| - | Prop_Runed Is etched with runes. | + | Prop_Translucent are true) |
| - | Prop_Sacrosanct Is sacred to a deity. | + | Prop_Orderly Is ordered in nature. |
| - | Prop_Seed Is a type of plant seed not considered a nut. | + | Prop_Ore Is an ore. |
| - | Prop_Semiprecious Is a semiprecious metal or gemstone. | + | Prop_Organic Is made of organic material. |
| - | Prop_Slippery Is slick. | + | Prop_Particulate Is in a powdered form. |
| - | Prop_Soft Is soft to the touch. | + | Prop_Plant Is plant matter. |
| - | Prop_Soluble Can be dissolved in liquid. | + | Prop_Polymer Is made of a polymer. |
| - | Prop_Spice Is a spice. | + | Prop_Precious Is a precious metal or gemstone. |
| - | Prop_Sticky Is sticky. | + | Prop_Psychic Is psionically active. |
| - | Prop_Stone Is made of stone. | + | Prop_Radioactive Is radioactive. |
| - | Prop_Sturdy Is difficult to break. | + | Prop_Reflective Is reflective. |
| - | Prop_Translucent Partially blocks light. | + | Prop_Runed Is etched with runes. |
| - | Prop_Transparent Does not block light. | + | Prop_Sacrosanct Is sacred to a deity. |
| - | Prop_Unholy Is unholy. | + | Prop_Seed Is a type of plant seed not considered a nut. |
| - | Prop_Vegetable Is a vegetable (in the nutritional sense). | + | Prop_Semiprecious Is a semiprecious metal or gemstone. |
| - | Prop_Viscous Thick in consistency. | + | Prop_Slippery Is slick. |
| - | Prop_Wet Is coated in liquid. | + | Prop_Soft Is soft to the touch. |
| - | Prop_Wood Is wood. | + | Prop_Soluble Can be dissolved in liquid. |
| + | Prop_Spice Is a spice. | ||
| + | Prop_Sticky Is sticky. | ||
| + | Prop_Stone Is made of stone. | ||
| + | Prop_Sturdy Is difficult to break. | ||
| + | Prop_Translucent Partially blocks light. | ||
| + | Prop_Transparent Does not block light. | ||
| + | Prop_Unholy Is unholy. | ||
| + | Prop_Vegetable Is a vegetable (in the nutritional sense). | ||
| + | Prop_Viscous Thick in consistency. | ||
| + | Prop_Wet Is coated in liquid. | ||
| + | Prop_Wood Is wood. | ||
Revision as of 19:02, 11 June 2007
properties - The different properties that items can hold
FILES
/lib/properties.h
There is an extensive set of properties, not listed below, which are now mapped to materials. These properties should not be used; the corresponding materials should be used instead. See 'man materials'.
Property Description
Files
/lib/properties.h
Description
There is an extensive set of properties, not listed below, which are now mapped to materials. These properties should not be used; the corresponding materials should be used instead. See man materials.
Property Description
Prop_Acid Is chemically acidic.
Prop_Aflame Is on fire.
Prop_Base Is chemically basic (alkaline).
Prop_Berry Is a berry.
Prop_Brittle Will break rather than bend.
Prop_Broken Has been broken.
Prop_Chaotic Is chaotic in nature.
Prop_Cloth Is made of cloth.
Prop_Cold Is cold.
Prop_Conductive Conducts electricity well.
Prop_Construct Is a psychic construct.
Prop_Cooked Food that is cooked.
Prop_Corroded Is corroded.
Prop_Corrodible Can be corroded.
Prop_Corrosive Will corrode other items.
Prop_Crystal Is made of a crystalline material.
Prop_Decaying Is in the process of decay.
Prop_Energy Is made of energy.
Prop_Enhanced Is enhanced in some way.
Prop_Explosive Will explode near flames.
Prop_Ferrous Contains iron, is affected by magnetism.
Prop_Flammable Can burn.
Prop_Flexible Bends easily.
Prop_Flower Is a flower.
Prop_Fragile Is easily broken.
Prop_Fruit Is a fruit.
Prop_Fungus Is a fungus.
Prop_Gas Is made of gas.
Prop_Gemstone Is a precious gem.
Prop_Grain Is a type of grain, as in wheat or maize.
Prop_Heliocaustic Is damaged by sunlight.
Prop_Herb Is an herb.
Prop_Holy Is holy or blessed.
Prop_Hot Is hot.
Prop_Hyperreactive Reacts violently with common compounds like air or water.
Prop_Insulating Is resistant to electricity.
Prop_Liquid Is made of liquid.
Prop_Liquor Is an alcoholic beverage.
Prop_Magical Is enchanted.
Prop_Magnetic Is magnetic.
Prop_Malleable Can be shaped and molded.
Prop_Manifestation Is a magical construct.
Prop_Meltable Will melt due to heat.
Prop_Metal Is metal.
Prop_Mineral Is made of mineral material.
Prop_Nut Is made of nutmeat, as in acorns, almonds, or walnuts.
Prop_Opaque Is opaque (will be true unless Prop_Transparent or
Prop_Translucent are true)
Prop_Orderly Is ordered in nature.
Prop_Ore Is an ore.
Prop_Organic Is made of organic material.
Prop_Particulate Is in a powdered form.
Prop_Plant Is plant matter.
Prop_Polymer Is made of a polymer.
Prop_Precious Is a precious metal or gemstone.
Prop_Psychic Is psionically active.
Prop_Radioactive Is radioactive.
Prop_Reflective Is reflective.
Prop_Runed Is etched with runes.
Prop_Sacrosanct Is sacred to a deity.
Prop_Seed Is a type of plant seed not considered a nut.
Prop_Semiprecious Is a semiprecious metal or gemstone.
Prop_Slippery Is slick.
Prop_Soft Is soft to the touch.
Prop_Soluble Can be dissolved in liquid.
Prop_Spice Is a spice.
Prop_Sticky Is sticky.
Prop_Stone Is made of stone.
Prop_Sturdy Is difficult to break.
Prop_Translucent Partially blocks light.
Prop_Transparent Does not block light.
Prop_Unholy Is unholy.
Prop_Vegetable Is a vegetable (in the nutritional sense).
Prop_Viscous Thick in consistency.
Prop_Wet Is coated in liquid.
Prop_Wood Is wood.
