Lightning bolt (Ordo Zephyrius Mutatoris spell)

From LSWiki

(Difference between revisions)
Jump to: navigation, search
Revision as of 11:02, 5 February 2015 (edit)
Zylox (Talk | contribs)
(+links)
← Previous diff
Revision as of 13:08, 18 January 2018 (edit)
Dissonance (Talk | contribs)

Next diff →
Line 1: Line 1:
-> '''Ordo Zephyrius Mutatoris Spell: Lightning Bolt'''+> '''Ordo Zephyrius Mutatoris Spell: Astrape'''
- Relevant Attributes: three parts charisma, one part intelligence, and one+ Common Name: Lightning Bolt
- part dexterity+ Knowledge Requirement: have at least 180 points among 100% of [[elektraturgy]] skill, 100% of [[ergiphrasty]] skill, and 50% of [[enchantment]] skill
- Relevant Skills: five parts [[evocation]], two parts [[elektraturgy]], and one+ Summary: lightning attack
- part [[prestidigitation]]+
- Rating Requirement: two hundred seventy-five+
- Effective Maximum Rating: six hundred+
- Effective Current Rating: two hundred eighty-one+
- Difficulty: very difficult+
- Forms of Evocation:+
- lightning bolt+
- lightning bolt <target>+
- Base Energy Costs: ninety points of spiritual energy and fifteen points of+
- amalgamal lightning energy+
- This spell is complex, but is among the most powerful and effective in Ordo Zephyrius Mutatoris's arsenal. +This spell is complex, but is among the most powerful and effective in Ordo Zephyrius Mutatoris's arsenal. The spell evokes a lightning bolt directed, with a high degree of accuracy, by the caster's finger.
- The spell evokes a lightning bolt directed, with a high degree of accuracy, by the caster's finger.+
- Development Information: This spell was created by Twilight; the source code was last updated Sun Jul 12 19:32:35 2009.+ Steps:
 + 1) speaking the winds
 + Type: Speech
 + Importance: minor, optional
 + Difficulty: very easy
 + Skills: [[Enochian]] (dominant) and [[hullabaloo]] (small)
 + 2) the opening of the way
 + Type: Praxis
 + Importance: minor, optional
 + Difficulty: very easy
 + Skills: [[thaumaturgy]], [[tomfoolery]], and [[woo-woo]]
 + 3) establishing a current
 + Type: Gesture
 + Importance: greater, optional
 + Difficulty: moderate
 + Skills: [[hocus-pocus]]
 + 4) expanding the current
 + Type: Praxis
 + Importance: great
 + Difficulty: hard
 + Skills: [[thaumaturgy]], [[sassiness]], and [[woo-woo]]
 + 5) gathering electrical energies
 + Type: Thought
 + Importance: greater, optional
 + Difficulty: moderate
 + Skills: [[combobulation]] (moderate), [[jiggery-pokery]] (moderate), [[navel-gazing]] (moderate), and [[elektraturgy]] (small)
 + 6) firing the lightning bolt
 + Type: Praxis
 + Importance: great
 + Difficulty: hard
 + Skills: [[elektraturgy]], [[tomfoolery]], and [[weather-witchery]]
 + 
 +Development Information: This spell was created by Twilight and is maintained by Starhound; the source code was last updated Fri Nov 10 12:47:19 2017.
[[Category: Ordo Zephyrius Mutatoris]] [[Category: Ordo Zephyrius Mutatoris]]

Revision as of 13:08, 18 January 2018

> Ordo Zephyrius Mutatoris Spell: Astrape

   Common Name: Lightning Bolt
   Knowledge Requirement: have at least 180 points among 100% of elektraturgy skill, 100% of ergiphrasty skill, and 50% of enchantment skill
   Summary: lightning attack

This spell is complex, but is among the most powerful and effective in Ordo Zephyrius Mutatoris's arsenal. The spell evokes a lightning bolt directed, with a high degree of accuracy, by the caster's finger.

   Steps:
   1) speaking the winds
       Type: Speech
       Importance: minor, optional
       Difficulty: very easy
       Skills: Enochian (dominant) and hullabaloo (small)
   2) the opening of the way
       Type: Praxis
       Importance: minor, optional
       Difficulty: very easy
       Skills: thaumaturgy, tomfoolery, and woo-woo
   3) establishing a current
       Type: Gesture
       Importance: greater, optional
       Difficulty: moderate
       Skills: hocus-pocus
   4) expanding the current
       Type: Praxis
       Importance: great
       Difficulty: hard
       Skills: thaumaturgy, sassiness, and woo-woo
   5) gathering electrical energies
       Type: Thought
       Importance: greater, optional
       Difficulty: moderate
       Skills: combobulation (moderate), jiggery-pokery (moderate), navel-gazing (moderate), and elektraturgy (small)
   6) firing the lightning bolt
       Type: Praxis
       Importance: great
       Difficulty: hard
       Skills: elektraturgy, tomfoolery, and weather-witchery

Development Information: This spell was created by Twilight and is maintained by Starhound; the source code was last updated Fri Nov 10 12:47:19 2017.

Personal tools