Chaos lightning (Ordo Zephyrius Mutatoris spell)

From LSWiki

(Difference between revisions)
Jump to: navigation, search
Revision as of 10:48, 5 February 2015 (edit)
Zylox (Talk | contribs)
(+links)
← Previous diff
Revision as of 13:09, 18 January 2018 (edit)
Dissonance (Talk | contribs)

Next diff →
Line 1: Line 1:
-> '''Ordo Zephyrius Mutatoris Spell: Chaos Lightning'''+> '''Ordo Zephyrius Mutatoris Spell: Astrape Chaos'''
- Relevant Attributes: two parts charisma, one part intelligence, one part+ Common Name: Chaos Lightning
- dexterity, and one part perception+ Knowledge Requirement: have at least 180 points among 100% of [[elektraturgy]] skill, 100% of [[chaoturgy]] skill, and 50% of [[ergiphrasty]] skill
- Relevant Skills: four parts [[evocation]], two parts [[chaoturgy]], two parts+ Summary: chaos-infused lightning attack
- [[elektraturgy]], one part [[symbology]], and one part [[prestidigitation]]+
- Rating Requirement: two hundred eighty+
- Effective Maximum Rating: six hundred+
- Effective Current Rating: two hundred sixty-two+
- Difficulty: very difficult+
- Forms of Evocation:+
- chaos lightning+
- chaos lightning <target>+
- Base Energy Costs: thirty points of spiritual energy, fifteen points of+
- chaos energy, and ten points of amalgamal lightning energy+
- Fusing chaotic forces with electrical, this difficult and unpredictable effect generates a powerful charge of chaos-infused lightning directed at the Frater Zephyrius Mutatoris's command.+Fusing chaotic forces with electrical, this difficult and unpredictable effect generates a powerful charge of chaos-infused lightning, directed at the Melos Anemoi's command. Like the normal lightning bolt spell, this spell can be cast quickly if need be.
- Development Information: This spell was created by Chaos and is maintained by Twilight; the source code was last updated Sun Jul 12 19:32:35 2009.+ Steps:
 + 1) speaking the winds
 + Type: Speech
 + Importance: minor, optional
 + Difficulty: very easy
 + Skills: [[Enochian]] (dominant) and [[hullabaloo]] (small)
 + 2) the opening of the way
 + Type: Praxis
 + Importance: minor, optional
 + Difficulty: very easy
 + Skills: [[thaumaturgy]], [[tomfoolery]], and [[woo-woo]]
 + 3) establishing a current
 + Type: Gesture
 + Importance: greater, optional
 + Difficulty: moderate
 + Skills: [[tomfoolery]] (moderate), [[weirdness]] (moderate), [[sassiness]] (small), [[elektraturgy]] (tiny), and [[hocus-pocus]] (tiny)
 + 4) gathering chaos energies
 + Type: Passive Event
 + Importance: greater, optional
 + Difficulty: moderate
 + Skills: [[jiggery-pokery]] (moderate), [[tomfoolery]] (moderate), [[weirdness]] (moderate), and [[elektraturgy]] (tiny)
 + 5) firing the chaos lightning
 + Type: Gesture
 + Importance: great
 + Difficulty: hard
 + Skills: [[tomfoolery]] (moderate), [[hocus-pocus]] (small), [[elektraturgy]] (small), and [[weirdness]] (small)
 + 
 +Development Information: This spell was created by Twilight and is maintained by Starhound; the source code was last updated Fri Oct 06 00:47:34 2017.
[[Category: Ordo Zephyrius Mutatoris]] [[Category: Ordo Zephyrius Mutatoris]]

Revision as of 13:09, 18 January 2018

> Ordo Zephyrius Mutatoris Spell: Astrape Chaos

   Common Name: Chaos Lightning
   Knowledge Requirement: have at least 180 points among 100% of elektraturgy skill, 100% of chaoturgy skill, and 50% of ergiphrasty skill
   Summary: chaos-infused lightning attack

Fusing chaotic forces with electrical, this difficult and unpredictable effect generates a powerful charge of chaos-infused lightning, directed at the Melos Anemoi's command. Like the normal lightning bolt spell, this spell can be cast quickly if need be.

   Steps:
   1) speaking the winds
       Type: Speech
       Importance: minor, optional
       Difficulty: very easy
       Skills: Enochian (dominant) and hullabaloo (small)
   2) the opening of the way
       Type: Praxis
       Importance: minor, optional
       Difficulty: very easy
       Skills: thaumaturgy, tomfoolery, and woo-woo
   3) establishing a current
       Type: Gesture
       Importance: greater, optional
       Difficulty: moderate
       Skills: tomfoolery (moderate), weirdness (moderate), sassiness (small), elektraturgy (tiny), and hocus-pocus (tiny)
   4) gathering chaos energies
       Type: Passive Event
       Importance: greater, optional
       Difficulty: moderate
       Skills: jiggery-pokery (moderate), tomfoolery (moderate), weirdness (moderate), and elektraturgy (tiny)
   5) firing the chaos lightning
       Type: Gesture
       Importance: great
       Difficulty: hard
       Skills: tomfoolery (moderate), hocus-pocus (small), elektraturgy (small), and weirdness (small)

Development Information: This spell was created by Twilight and is maintained by Starhound; the source code was last updated Fri Oct 06 00:47:34 2017.

Personal tools