Gather Wind (Ordo Zephyrius Mutatoris spell)
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Revision as of 14:24, 18 January 2018
> Ordo Zephyrius Mutatoris Spell: Colligentes Venti
Common Name: Gather Wind Knowledge Requirement: None Summary: gradual energy accumulation
Frater Zephyrius Mutatoris are often able to use their magickal reserves to mimic the effects of a atmosphere within themselves and use that process to syphon off their related energies of Elemental Air, Amalgamal Lightning, and Chaotic.
Steps: 1) speaking the winds Type: Speech Importance: minor, optional Difficulty: very easy Skills: Enochian (dominant) and hullabaloo (small) 2) the opening of the way Type: Praxis Importance: minor, optional Difficulty: very easy Skills: thaumaturgy, tomfoolery, and woo-woo 3) understanding the shifting winds Type: Thought Importance: major Difficulty: very easy Skills: combobulation and whimsy 4) gust of the seas Type: Praxis Importance: great Difficulty: easy Skills: aeroturgy, tomfoolery, and woo-woo 5) sensations of the weather Type: Praxis Importance: great Difficulty: easy Skills: weirdness, tomfoolery, and woo-woo 6) the flash of lightning in a storm Type: Praxis Importance: great Difficulty: easy Skills: elektraturgy, tomfoolery, and woo-woo
Development Information: This spell was created by Starhound; the source code was last updated Sun Oct 08 13:40:03 2017.