Gather Wind (Ordo Zephyrius Mutatoris spell)

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Revision as of 14:24, 18 January 2018

> Ordo Zephyrius Mutatoris Spell: Colligentes Venti

   Common Name: Gather Wind
   Knowledge Requirement: None
   Summary: gradual energy accumulation

Frater Zephyrius Mutatoris are often able to use their magickal reserves to mimic the effects of a atmosphere within themselves and use that process to syphon off their related energies of Elemental Air, Amalgamal Lightning, and Chaotic.

   Steps:
   1) speaking the winds
       Type: Speech
       Importance: minor, optional
       Difficulty: very easy
       Skills: Enochian (dominant) and hullabaloo (small)
   2) the opening of the way
       Type: Praxis
       Importance: minor, optional
       Difficulty: very easy
       Skills: thaumaturgy, tomfoolery, and woo-woo
   3) understanding the shifting winds
       Type: Thought
       Importance: major
       Difficulty: very easy
       Skills: combobulation and whimsy
   4) gust of the seas
       Type: Praxis
       Importance: great
       Difficulty: easy
       Skills: aeroturgy, tomfoolery, and woo-woo
   5) sensations of the weather
       Type: Praxis
       Importance: great
       Difficulty: easy
       Skills: weirdness, tomfoolery, and woo-woo
   6) the flash of lightning in a storm
       Type: Praxis
       Importance: great
       Difficulty: easy
       Skills: elektraturgy, tomfoolery, and woo-woo

Development Information: This spell was created by Starhound; the source code was last updated Sun Oct 08 13:40:03 2017.

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