Breath of life (Ordo Zephyrius Mutatoris spell)

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Summary: rejuvenation Summary: rejuvenation
-This spell enchants one's own breath with physical energies and puts those energies to work restoring a target's endurance and, to a much lesser extent, health. This spell won't work if the caster cannot breathe air or if there is no air around for the caster to breathe. Despite the seeming simplicity and fast-acting nature of this spell, it is somewhat alien to the magickal disciplines available to a Melos Anemoi, and is thus fairly taxing on his energy reserves.+This spell enchants one's own breath with physical energies and puts those energies to work restoring a target's endurance and, to a much lesser extent, health. This spell won't work if the caster cannot breathe air or if there is no air around for the caster to breathe. It also won't work if the caster does not have a head (think Aethoss). Despite the seeming simplicity and fast-acting nature of this spell, it is somewhat alien to the magickal disciplines available to a Melos Anemoi, and is thus fairly taxing on his energy reserves.
Steps: Steps:

Revision as of 06:30, 11 May 2018

> Ordo Zephyrius Mutatoris Spell: Pneuma Psyche

   Common Name: Breath of Life
   Knowledge Requirement: None
   Summary: rejuvenation

This spell enchants one's own breath with physical energies and puts those energies to work restoring a target's endurance and, to a much lesser extent, health. This spell won't work if the caster cannot breathe air or if there is no air around for the caster to breathe. It also won't work if the caster does not have a head (think Aethoss). Despite the seeming simplicity and fast-acting nature of this spell, it is somewhat alien to the magickal disciplines available to a Melos Anemoi, and is thus fairly taxing on his energy reserves.

   Steps:
   1) speaking the winds
       Type: Speech
       Importance: minor, optional
       Difficulty: very easy
       Skills: Enochian (dominant) and hullabaloo (small)
   2) the opening of the way
       Type: Praxis
       Importance: minor, optional
       Difficulty: very easy
       Skills: thaumaturgy, tomfoolery, and woo-woo
   3) exhaling life-infused breath
       Type: Gesture
       Importance: greater
       Difficulty: moderate
       Skills: sassiness (moderate), aeroturgy (moderate), and hocus-pocus (moderate)
   4) directing the enchanted breath
       Type: Gesture
       Importance: great
       Difficulty: moderate
       Skills: tomfoolery (moderate), sassiness (moderate), aeroturgy (small), and hocus-pocus (small)

Development Information: This spell was created by Twilight and is maintained by Starhound; the source code was last updated Tue Jan 09 00:42:14 2018.

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