Sinbyen
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*'''(-2, -1, 0)''' Starling Sprite Fruits (from the entrance: '''go 14n, 2w'''; backtracking: '''2e, 14s''') | *'''(-2, -1, 0)''' Starling Sprite Fruits (from the entrance: '''go 14n, 2w'''; backtracking: '''2e, 14s''') | ||
- | *'''(-3, -1, 0)''' The Grinning Cat Eatery of the City of Sinbyen (go 13n 3w, n back go s, 3e, 13s) | + | *'''(-3, -1, 0)''' The Grinning Cat Eatery of the City of Sinbyen (from the entrance: '''go 13n, 3w, n'''; backtracking: '''go s, 3e, 13s''') |
*'''(-2, -7, 0)''' the Sinbyen Bank | *'''(-2, -7, 0)''' the Sinbyen Bank |
Revision as of 17:03, 17 September 2021
A small city which sits on the coast of north-eastern Gardagh, populated mostly by Norska-speaking thondur. Home to a few different shops, and guarded by a group called the Crimson Fist. There are a set of deep catacombs full of very dangerous demons and undead, which should only be explored by the most battle-hardened heroes.
Contents |
Location
Sinbyen is located at (20, 32, 0) in Gardagh (Global: (182, 194, 0)).
Spoiler warning: information below includes details, such as solutions to puzzles or quest procedures, that you may prefer to discover on your own.
Notable Personalities
- Primbal the Armourer
- Dris, a Crimson Fist Drill Sergeant
- Ziltar, another Crimson Fist Drill Sergeant
- Modros, medic for the Crimson Fist.
Notable Attractions
- Mysterious catacombs, entrance at (8, -14, 0)
- four levels of winding catacombs, populated by undead on the first two levels, and a variety of demonically-possessed humanoids on every level, increasing in difficulty as you descend
- difficulty of creatures is as follows, in order of easiest to hardest: skeletons, reanimated corpses, possessed, taken, awakened, mutari
- all creatures carry a variety of large, non-unique, keepable weapons which do entropy damage, the stronger creatures carrying more powerful versions
- (6, 0, 0) Agin's Dragon Emporium (from the entrance: go 13n, 5e, 2n, e; backtracking: go w, 2s, 5w, 13s)
- (Green felt hand puppet of a dragon, Glass of dark violet deep dragon blood, Drake haunch, Gigantic off-white-shelled egg, Blue velvet dragon rag doll, Gold statue of a dragon)
- (6, -7, 0) Amstaar's Alchemy
- (12, 0, 0) Auriel's Archery Supply (go 13n, 11e, 2n, e; backtracking: go w, 2s, 11w, 13s}
- (Yew shortbow, Iron-tipped yew sheaf arrow , Yew longbow, Iron-tipped yew flight arrow, Oaken light crossbow, Long iron crossbow bolt, Short iron crossbow bolt, Oaken heavy crossbow, Leather quiver, Yew greatbow, Yew recurved longbow, Yew recurved greatbow, Yew compound shortbow, Yew compound longbow, Yew recurved shortbow, Yew compound greatbow, Short brown-corundum-tipped graphite crossbow bolt, Carbonite hand crossbow)
- (2, 1, 0) Candor's Book Store (go 13n, 4e, 4n, 2w, s; backtracking: go n, 2e, 4s, 4w, 13s}
- (Scroll of Recall)
- (-3, -5, 0) Crimson Fist Guildhall entrance courtyard
- (6, -5, 0) Dalemaar's Magic Shoppe (from the entrance: go 13n, 5e, 3s, e; backtracking: go w, 3n, 5w, 13s)
- (Alligator hide scroll of intoxication, Red pibrit, Small sparkling blue linen cloak, Silver wand of righteous flame, Clear glass lens of insight, Clear potion of intoxication, Tin wand of venom, Sequoia wand of eskaris, Huge pyrite minor ring of Ngaathgl comprehension, Piece of yellow chrysoberyl of retrieval, Pair of cyan cotton bunny slippers, Diminutive ruby-set silver ring of water breathing, Black major potion of insight, Diminutive calcite ring of flight, Electrum minor ring of combat focus, Papyrus scroll of protection from disease, Small opal-set brass minor ring of stone warding, Diminutive jade anklet of magic mapping, White-sapphire-set silver minor ring of darkness warding, Panoramicon, Carnelian of fascination)
- (-10, -11, 0) Darron's Back Alley BBQ (from the entrance: go 4n, 10w; backtracking: go 10e, 4s)
- (9, 2, 0) Dataro's Cloaks N' Capes (from the entrance: go 13n, 9e, 4n; backtracking: go 4s, 9w, 13s)
- (Wool cloak, Red wool cloak, Desert camouflage linen cloak, Heavy black linen cloak, Small hide cloak, Hide cloak, Black silk cloak, Lesser cloud cloak (randomly has cloaks of holding).)
- (3, 12, 0) Durod's Tackle Shop (from the entrance: go 13n, 4e, 4n, 3w, 2n, 3e, 8n, w; backtracking: go e, 8s, 3w, 2s, 3e, 4s, 4w, 13s)
- (Oak, Pine, Mellryn fishing rods)
- (-3, 12, 0) Farid's Fish Fry (from the entrance: go 13n, 4w, 4n, 3e, 2n, 3w, 9n, e, s; backtracking: go n, w, 9s, 3e, 2s, 3w, 4s, 4e, 13s)
- (-3, 1, 0) Fontaine's Fishery (from the entrance: go 13n, 4w, 4n, e, s; backtracking: go n, w, 4s, 4e, 13s)
- (6, -9, 0) Iskaarl's Oddities
- (3, -7, 0) Jangrid's Rainments (from the entrance: go 6n, 3e, 2n; backtracking: go2s, 3w, 6s)
- (3, 0, 0) Kim's Candy Exchange (from the entrance: go 13n, 4e, 2n, w; backtracking: go e, 2s, 4w, 13s)
- (0, 0, 0 Raging Iyiyik Tavern (from the entrance: go 16n, e; backtracking: go w, 16s)
- (Shot of firebreather whiskey, Mug of Sinbyenese brown lager, Mug of cold brown beer, Bloody Mad Martigan, Raging iyiyik, Leather water pack)
- (7, 2, 0) Lady Dibella's Dark Fantasies (from the entrance: go 13n, 7e, 4n; backtracking: go 4s, 7w, 13s)
- (6, -3, 0) Mammoth Joe's Barbecue (from the entrance: go 13n, 6e, s; backtracking: go n, 6w, 13s)
- (9, -8, 0) Nature's Wrath (from the entrance: go 9n, 9e, 2s; backtracking: go 2n, 9w, 9s)
- (Ebony-bound adamantite longsword of nature's wrath,Hickory-bound bronze greatspear of nature's wrath, Giant teak-bound iron spear of nature's wrath, Redwood-bound adamantite greatsword of nature's wrath, Cherrywood-bound adamantium greatspear of nature's wrath, Mahogany-bound silver halberd of nature's wrath)
- (6, -1, 0) Primbal's Armour (from the entrance: go 13n, 5e, n, e; backtracking: go w, s, 5w, 13s)
- (3, -10, 0) Ralphgar's Furnishings (from the entrance: go 6n, 3e, s; backtracking: go n, 3w, 6s)
- (8, 2, 0) Sintel's Weapons (from the entrance: go 13n, 8e, 4n; backtracking: go 4s, 8w, 13s)
- (-2, -1, 0) Starling Sprite Fruits (from the entrance: go 14n, 2w; backtracking: 2e, 14s)
- (-3, -1, 0) The Grinning Cat Eatery of the City of Sinbyen (from the entrance: go 13n, 3w, n; backtracking: go s, 3e, 13s)
- (-2, -7, 0) the Sinbyen Bank
- (-11, -10, 0) The Skooma Den (from the entrance: 4n, 9w, s, 4w, 2n, 2e; backtracking: 2w, 2s, 4e, n, 9e, 4s)
- (2, -7, 0) Meridith's True Ice (from the entrance: 6n, 2e, 2n; backtracking: 2s, 2w, 6s)
- (6, -4, 0) Venomous Tendencies (from the entrance: 9n, 5e, 2n, e; backtracking: w, 2s, 5w, 9s)
- (10, -3, 0) Wickett's General Goods (go 13n, 10e, s; backtracking: go n, 10w, 13s}
- (2, -4, 0) Thurgg's Cave(Hestjeger)
Notes
- Guards assist: Yes
End of spoiler information.
Maps
Categories: Spoilers | Areas | Gardagh | Prime