Attacks
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Revision as of 09:15, 14 June 2019 (edit) Deomer (Talk | contribs) ← Previous diff |
Revision as of 20:08, 8 March 2023 (edit) Colorin (Talk | contribs) (Added Attack Speeds to determine how fast follower attacks are.) Next diff → |
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General-Use Combat Display | General-Use Combat Display | ||
Usage: show attacks | Usage: show attacks | ||
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See Also: speed, show suspended attacks, show potential attacks, stop attacking, start attacking | See Also: speed, show suspended attacks, show potential attacks, stop attacking, start attacking | ||
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+ | ==Attack Speeds== | ||
+ | *11-15 - Fast | ||
+ | *16-18 - Somewhat Fast | ||
+ | *21-22 - Somewhat Slow |
Revision as of 20:08, 8 March 2023
General-Use Combat Display Usage: show attacks
Shows the attacks you are currently able to use in combat, in ascending order of their activity cost. Your attack sequence will normally consist an attack randomly selected from those you have enough activity for, then another, and so on. If, in a given round, you run out of available attacks before you run out of activity, you will begin re-using previously used attacks, which reduces your effectiveness and slows down the attacks; see 'help speed' for more.
See Also: speed, show suspended attacks, show potential attacks, stop attacking, start attacking
Attack Speeds
- 11-15 - Fast
- 16-18 - Somewhat Fast
- 21-22 - Somewhat Slow