Ordo zephyrius mutatoris runes

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Ordo Zephyrius Mutatoris Runes

Runes are utilized heavily in the workings of magick which Ordo Zephyrius Mutatoris control, they are considered to be a fundamental principle of their metaphysical understanding of the weather. Each rune has its own special function when combined in a spell, for more advanced manipulations of esoteric energies multiple runes may be required.

If a spell requires the usage of a rune, one must first be completely familiar with it and its relation to the desired goal. Even though the drawing of the rune is a normally trivial process, it has significant impact on the final effect produced. The runes in which have significance to Ordo Zephyrius Mutatoris are as follows;

   Rune Type: the Urwelle Rune
       Requirements
           Chaoturgy  : one hundred fifteen
           Symbology  : fifty-four
           Cosmology  : one hundred seven
           Rune Lore  : two hundred thirty-three
           Aeroturgy  : one hundred ninety
   Rune Type: the Rune of the Storm
       Requirements
           Rune Lore  : forty-nine
           Aeroturgy  : twenty-eight
           Symbology  : eighty-five
   Rune Type: the Dust Devil Rune
       Requirements
           Rune Lore  : ninety-one
           Aeroturgy  : one hundred eighty-four
           Symbology  : seventy-seven
   Rune Type: the Rune of the Couatl
       Requirements
           Rune Lore  : one hundred nine
           Theology  : sixty-two
           Aeroturgy  : two hundred twelve
           Symbology  : ninety-nine
   Rune Type: the Rune of the Osprey
       Requirements
           Rune Lore  : one hundred nineteen
           Aeroturgy  : eighty-five
           Symbology  : one hundred
   Rune Type: the Rune of the Skies
       Requirements
           Rune Lore  : forty-five
           Aeroturgy  : twenty-five
           Symbology  : ninety

Further information on each individual rune can be found by 'help' followed by the rune name if the caster is familiar with it.

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