Ferret (Empathic Bond)
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| Revision as of 10:54, 11 April 2026 (edit) Iosin (Talk | contribs) (→Specialty Bonuses - added skill access for ferret) ← Previous diff |
Revision as of 10:56, 11 April 2026 (edit) Iosin (Talk | contribs) (→Attribute Modifications) Next diff → |
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| ==Attribute Modifications== | ==Attribute Modifications== | ||
| + | Large bonuses to [[Agility]] and [[Perception]].<br> | ||
| + | Moderate bonuses to [[Intelligence]] and [[Ego]]. | ||
| ==Specialty Bonuses== | ==Specialty Bonuses== | ||
Revision as of 10:56, 11 April 2026
Contents |
Bonding Requirements
Known Abilities
Combat Bonuses
Attribute Modifications
Large bonuses to Agility and Perception.
Moderate bonuses to Intelligence and Ego.
Specialty Bonuses
Bonus specialty degrees and access are provided as follows:
| Skill | Access | Bonus |
|---|---|---|
| Stealth | 18 | 37.5 +7% of base |
| Quickness | 15 | 37.5 |
| Escape | 14 | 35 |
| Elude Pursuit | 13 | 32.5 |
| Lockpicking | 13 | 32.5 |
| Find Weakness | 12 | 30 |
| Dirty Fighting | 11 | 27.5 |
| Traps | 11 | 27.5 |
| Appraisal | 9 | 22.5 |
| Fast Talk | 9 | 22.5 |
| Imagination | 8 | 20 |
| Tactics | 8 | 20 |
| Awareness | 6 | 15 |
| Dodge | 6 | 15 |
| Somatesthesia | 4 | 10 |
| Logistics | 4 | 10 |
| Mimicry | 4 | 10 |
| Gambling | 4 | 10 |
| Haggling | 4 | 10 |
| Centering | 3 | -- |
| Equilibrium | 3 | -- |
| Stamina | 3 | -- |
