Ferret (Empathic Bond)
From LSWiki
(Difference between revisions)
| Revision as of 11:00, 11 April 2026 (edit) Iosin (Talk | contribs) (→Combat Bonuses - ferret combat bonuses) ← Previous diff |
Revision as of 11:01, 11 April 2026 (edit) Iosin (Talk | contribs) (→Combat Bonuses) Next diff → |
||
| Line 4: | Line 4: | ||
| ==Combat Bonuses== | ==Combat Bonuses== | ||
| - | Adds [[Quickness]] to Attack and Damage ratings at .90x (non-scaling) | + | Adds [[Quickness]] to Attack and Damage ratings at .90x (non-scaling)<br> |
| Adds [[Stealth]] to Attack and Damage ratings at .30x-2x (scaling) | Adds [[Stealth]] to Attack and Damage ratings at .30x-2x (scaling) | ||
Revision as of 11:01, 11 April 2026
Contents |
Bonding Requirements
Known Abilities
Combat Bonuses
Adds Quickness to Attack and Damage ratings at .90x (non-scaling)
Adds Stealth to Attack and Damage ratings at .30x-2x (scaling)
note: does not add to launch or discharge attack or damage ratings
Attribute Modifications
Large bonuses to Agility and Perception.
Moderate bonuses to Intelligence and Ego.
Specialty Bonuses
Bonus specialty degrees and access are provided as follows:
| Skill | Access | Bonus |
|---|---|---|
| Stealth | 18 | 37.5 +7% of base |
| Quickness | 15 | 37.5 |
| Escape | 14 | 35 |
| Elude Pursuit | 13 | 32.5 |
| Lockpicking | 13 | 32.5 |
| Find Weakness | 12 | 30 |
| Dirty Fighting | 11 | 27.5 |
| Traps | 11 | 27.5 |
| Appraisal | 9 | 22.5 |
| Fast Talk | 9 | 22.5 |
| Imagination | 8 | 20 |
| Tactics | 8 | 20 |
| Awareness | 6 | 15 |
| Dodge | 6 | 15 |
| Somatesthesia | 4 | 10 |
| Logistics | 4 | 10 |
| Mimicry | 4 | 10 |
| Gambling | 4 | 10 |
| Haggling | 4 | 10 |
| Centering | 3 | -- |
| Equilibrium | 3 | -- |
| Stamina | 3 | -- |
