Quariil
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| | [ Activation Spirit Cost : ] none | | | [ Activation Spirit Cost : ] none | ||
< > [ Maintenance Spirit Cost : ] one every one minute and thirty seconds to two minutes and thirty seconds | < > [ Maintenance Spirit Cost : ] one every one minute and thirty seconds to two minutes and thirty seconds | ||
- | __\/__ [ Control Skills : ] eight parts combat reflexes, three parts power generation, three parts power | + | __\/__ [ Control Skills : ] eight parts [[combat reflexes]], three parts [[power generation]], three parts [[power |
- | \ / tuning, two parts power direction and two parts power focusing | + | \ / tuning]], two parts [[power direction]] and two parts [[power focusing]] |
- | [ Specialty Access : ] combat reflexes degree I access | + | [ Specialty Access : ] [[combat reflexes]] degree I access |
[ Possessed : ] no | [ Possessed : ] no | ||
Revision as of 06:19, 8 March 2008
| | [ = Quariil = ] | | [ Type : ] enhancement \ / [ Description : ] ambidexterity / \ [ Significance : ] minor | | [ Activation Spirit Cost : ] none < > [ Maintenance Spirit Cost : ] one every one minute and thirty seconds to two minutes and thirty seconds __\/__ [ Control Skills : ] eight parts combat reflexes, three parts power generation, three parts [[power \ / tuning]], two parts power direction and two parts power focusing [ Specialty Access : ] combat reflexes degree I access [ Possessed : ] no
Possessing the rune quariil grants one ambidexterity while one's Ring of Power is worn.