Farig-dar
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\ \| [ Activation Spirit Cost : ] none | \ \| [ Activation Spirit Cost : ] none | ||
\ [ Maintenance Spirit Cost : ] one every one minute and thirty seconds to two minutes and thirty seconds | \ [ Maintenance Spirit Cost : ] one every one minute and thirty seconds to two minutes and thirty seconds | ||
- | \ [ Control Skills : ] eight parts cryomancy, five parts power generation, four parts power focusing, | + | \ [ Control Skills : ] eight parts [[cryomancy]], five parts [[power generation]], four parts [[power focusing]], |
- | four parts power tuning and three parts power direction | + | four parts [[power tuning]] and three parts [[power direction]] |
- | \| [ Specialty Access : ] cryomancy degree II access | + | \| [ Specialty Access : ] [[cryomancy]] degree II access |
[ Possessed : ] yes | [ Possessed : ] yes | ||
Revision as of 19:58, 10 March 2008
[ = Farig-Dar = ] =|--|= [ Type : ] passive defense \ / [ Description : ] ice affinity _/ \ [ Significance : ] moderate \ \| [ Activation Spirit Cost : ] none \ [ Maintenance Spirit Cost : ] one every one minute and thirty seconds to two minutes and thirty seconds \ [ Control Skills : ] eight parts cryomancy, five parts power generation, four parts power focusing, four parts power tuning and three parts power direction \| [ Specialty Access : ] cryomancy degree II access [ Possessed : ] yes
Possession of the rune farig-dar infuses the bearer with an essence of ice, filling the interstices of the Ringwielder's insubstantial form with a supernal cold. This grants a potent ice affinity.