Ulkhnaur

From LSWiki

(Difference between revisions)
Jump to: navigation, search
Revision as of 16:14, 30 October 2007 (edit)
Chaos (Talk | contribs)

← Previous diff
Revision as of 21:15, 10 March 2008 (edit)
Ryal (Talk | contribs)
(More skill links)
Next diff →
Line 6: Line 6:
| [ Maintenance Spirit Cost : ] one every one minute and thirty seconds to two | [ Maintenance Spirit Cost : ] one every one minute and thirty seconds to two
| minutes and thirty seconds | minutes and thirty seconds
- --| [ Control Skills : ] eight parts necromancy, five parts power+ --| [ Control Skills : ] eight parts [[necromancy]], five parts [[power generation]],
- generation, four parts power focusing, four parts power tuning and three+ four parts [[power focusing]], four parts [[power tuning]] and three parts [[power direction]]
- parts power direction+ [ Specialty Access : ] [[necromancy]] degree II access
- [ Specialty Access : ] necromancy degree II access+
[ Possessed : ] no [ Possessed : ] no

Revision as of 21:15, 10 March 2008

         [ = Ulkhnaur = ]
T    T     [ Type                    : ] passive defense
|    |     [ Description             : ] necromantic affinity
|--  |     [ Significance            : ] moderate
   --|     [ Activation Spirit Cost  : ] none
   |       [ Maintenance Spirit Cost : ] one every one minute and thirty seconds to two
   |         minutes and thirty seconds
 --|       [ Control Skills          : ] eight parts necromancy, five parts power generation, 
            four parts power focusing, four parts power tuning and three parts power direction
           [ Specialty Access        : ] necromancy degree II access
           [ Possessed               : ] no

The rune ulkhnaur alters the nature of the Ringwielder's vital processes, infusing its owner with dark power that grants a potent affinity for necromantic energies.