Zerivalak
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\ [ Activation Spirit Cost : ] thirty | \ [ Activation Spirit Cost : ] thirty | ||
\ [ Control Skills : ] four parts [[aeromancy]], four parts | \ [ Control Skills : ] four parts [[aeromancy]], four parts | ||
- | / [[power direction]], four parts [[power generation, four parts | + | / [[power direction]], four parts [[power generation]], four parts |
[[telesmatic weapon]], three parts [[power focusing]] and two parts | [[telesmatic weapon]], three parts [[power focusing]] and two parts | ||
[[power tuning]] | [[power tuning]] |
Revision as of 20:47, 10 March 2008
/ [ = Zerivalak = ] / / [ Type : ] attack \ \ [ Description : ] chain lightning \ \ \ [ Significance : ] major \ \ [ Activity Cost : ] twenty-five \ [ Activation Spirit Cost : ] thirty \ [ Control Skills : ] four parts aeromancy, four parts / power direction, four parts power generation, four parts telesmatic weapon, three parts power focusing and two parts power tuning [ Specialty Access : ] aeromancy degree II access and telesmatic weapon degree I access [ Requirements to Know : ] rune lore skill of 60 or higher or has completed the Destruction of the Three [ Requirements to Use : ] has completed the Destruction of the Three [ Possessed : ] no
The rune zerivalak generates a bolt of lightning that has the capacity to arc from one opponent to another; your Ring of Power retains some ability to guide it, preventing it from striking friendly targets as long as your control remains adequate. The bolt will not return to a target it previously struck, and being successfully dodged, absorbed, or otherwise defended against will end its progress.