Zerivalak

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\ [ Activation Spirit Cost : ] thirty \ [ Activation Spirit Cost : ] thirty
\ [ Control Skills : ] four parts [[aeromancy]], four parts \ [ Control Skills : ] four parts [[aeromancy]], four parts
- / [[power direction]], four parts [[power generation, four parts+ / [[power direction]], four parts [[power generation]], four parts
[[telesmatic weapon]], three parts [[power focusing]] and two parts [[telesmatic weapon]], three parts [[power focusing]] and two parts
[[power tuning]] [[power tuning]]

Revision as of 20:47, 10 March 2008

  /       [ = Zerivalak = ]
 / /        [ Type                    : ] attack
 \ \        [ Description             : ] chain lightning
\ \ \       [ Significance            : ] major
 \   \      [ Activity Cost           : ] twenty-five
  \         [ Activation Spirit Cost  : ] thirty
   \        [ Control Skills          : ] four parts aeromancy, four parts
   /          power direction, four parts power generation, four parts
              telesmatic weapon, three parts power focusing and two parts
              power tuning
            [ Specialty Access        : ] aeromancy degree II access and
              telesmatic weapon degree I access
            [ Requirements to Know    : ] rune lore skill of 60 or higher or
              has completed the Destruction of the Three
            [ Requirements to Use     : ] has completed the Destruction of the
              Three
            [ Possessed               : ] no

The rune zerivalak generates a bolt of lightning that has the capacity to arc from one opponent to another; your Ring of Power retains some ability to guide it, preventing it from striking friendly targets as long as your control remains adequate. The bolt will not return to a target it previously struck, and being successfully dodged, absorbed, or otherwise defended against will end its progress.

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