Quariil

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| | [ Activation Spirit Cost : ] none | | [ Activation Spirit Cost : ] none
< > [ Maintenance Spirit Cost : ] one every one minute and thirty seconds to two minutes and thirty seconds < > [ Maintenance Spirit Cost : ] one every one minute and thirty seconds to two minutes and thirty seconds
- __\/__ [ Control Skills : ] eight parts [[combat reflexes]], three parts [[power generation]], three parts [[power+ __\/__ [ Control Skills : ] eight parts [[combat reflexes]], three parts [[power generation]],
- \ / tuning]], two parts [[power direction]] and two parts [[power focusing]]+ \ / three parts [[power tuning]], two parts [[power direction]] and two parts [[power focusing]]
[ Specialty Access : ] [[combat reflexes]] degree I access [ Specialty Access : ] [[combat reflexes]] degree I access
[ Possessed : ] no [ Possessed : ] no

Revision as of 21:36, 11 March 2008

 |  |    [ = Quariil = ]
 |  |      [ Type                    : ] enhancement
 \  /      [ Description             : ] ambidexterity
 /  \      [ Significance            : ] minor
 |  |      [ Activation Spirit Cost  : ] none
 <  >      [ Maintenance Spirit Cost : ] one every one minute and thirty seconds to two minutes and thirty seconds
__\/__     [ Control Skills          : ] eight parts combat reflexes, three parts power generation, 
\    /       three parts power tuning, two parts power direction and two parts power focusing
           [ Specialty Access        : ] combat reflexes degree I access
           [ Possessed               : ] no

Possessing the rune quariil grants one ambidexterity while one's Ring of Power is worn.

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