Quariil
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| | [ Activation Spirit Cost : ] none | | | [ Activation Spirit Cost : ] none | ||
< > [ Maintenance Spirit Cost : ] one every one minute and thirty seconds to two minutes and thirty seconds | < > [ Maintenance Spirit Cost : ] one every one minute and thirty seconds to two minutes and thirty seconds | ||
- | __\/__ [ Control Skills : ] eight parts [[combat reflexes]], three parts [[power generation]], three parts [[power | + | __\/__ [ Control Skills : ] eight parts [[combat reflexes]], three parts [[power generation]], |
- | \ / tuning]], two parts [[power direction]] and two parts [[power focusing]] | + | \ / three parts [[power tuning]], two parts [[power direction]] and two parts [[power focusing]] |
[ Specialty Access : ] [[combat reflexes]] degree I access | [ Specialty Access : ] [[combat reflexes]] degree I access | ||
[ Possessed : ] no | [ Possessed : ] no |
Revision as of 20:36, 11 March 2008
| | [ = Quariil = ] | | [ Type : ] enhancement \ / [ Description : ] ambidexterity / \ [ Significance : ] minor | | [ Activation Spirit Cost : ] none < > [ Maintenance Spirit Cost : ] one every one minute and thirty seconds to two minutes and thirty seconds __\/__ [ Control Skills : ] eight parts combat reflexes, three parts power generation, \ / three parts power tuning, two parts power direction and two parts power focusing [ Specialty Access : ] combat reflexes degree I access [ Possessed : ] no
Possessing the rune quariil grants one ambidexterity while one's Ring of Power is worn.