Travelers

From LSWiki

Revision as of 03:28, 5 June 2013; Kirith (Talk | contribs)
(diff) ←Older revision | Current revision | Newer revision→ (diff)
Jump to: navigation, search

Image:Travelers.jpg

Contents

(o the Travelers o)

Spoiler warning: information below includes details, such as solutions to puzzles or quest procedures, that you may prefer to discover on your own.


This is a male human with golden skin, white hair, and sparkling sky blue eyes.  He is completely 
nude, but does not seem particularly aware of it. This is Tyrice, also known as Amon Tyrice, also  
known as the Traveler.  His history on Lost Souls extends far beyond the lifetime of most humans. 
He founded and disbanded the Astromancers, a group of magi who trafficked in strange cosmic 
energies.  Many years later, after his supposed death, he reappeared, empowered by unknown parties 
to be able to produce wondrous effects of conjuration.  His followers became known as Travelers,  
for their ability and propensity to roam everywhere in the known cosmos.  Most recently he has  
become something of a high priest for Ganesha, god of freedom, travels, gateways, and obstacles. 
It is unknown whether this is what was empowering him all along or if it is a recent conversion. 
Evidence for the former is that his followers, priests of Ganesha, still call themselves 
Travelers, and exhibit largely the same abilities as before -- though with a decidedly more 
devotional bent.  
He looks about eighteen dimins tall, five and thirteen twentieths dimins wide and one and two 
fifths dimins long.  He is in good shape, is surrounded by an aura of cosmic star-filled blue and  
is giving off light.  He has a vishuddha chakra on his throat, a svadhisthana chakra on his lower
abdomen, a sahasrara chakra above his head, a red glyph between his legs, a yellow glyph on his 
solar plexus, a green glyph on his upper chest and an indigo glyph on his forehead.


You can ask Tyrice to tell you about katakacha, chakras, dharma, karma, karma phala, conceptual navigation, 
Ganesha, obstacles, the map here, or the Travelers.  
To join the Travelers, tell Tyrice that you want to become one.  To leave, tell him that you wish to leave 
them.  Be warned that leaving Ganesha's favor incurs certain penalties until one has regained it.  
Tyrice is an instructor and responds to the following verbal commands:
   Availability inquiry: Tyrice, what do you teach?
   Cost inquiry:         Tyrice, what would a lesson in <subject> cost?
   Instruction request:  Tyrice, teach me <subject(s)>.


I had to be Charitable before Tyrice would allow me to join the Travelers. I was Patterned as well, but I don't know if there was a law/chaos requirement.

His limbs are named head, chest, right arm, left arm, right hand, left hand, right leg, left leg,  
right foot and left foot.  Tyrice is an instructor and responds to the following verbal commands:
   Availability inquiry:  Tyrice, what do you teach?
   Cost inquiry:          Tyrice, what would a lesson in <subject> cost?
   Instruction request:   Tyrice, teach me <subject(s)>.
Tyrice was created by Den and is maintained by Twilight; the source code was last updated Sun 
Jun  07 21:31:57 2009.  The human race was created by Lost Souls; the source code was last updated 
Sun Feb 08 18:53:51 2009.


You hiss, "i want to become a traveler" in flowingly-accented Anglic.
Tyrice says, (o You wish to be a devotee of the remover and placer of obstacles?
Prove it.  Overcome one of Ganesha's obstacles.  You
may request one of me, if you like. o) to you in Anglic.

You hiss, "i requessst a challenge" in flowingly-accented Anglic.
Tyrice says, (o You must trust me to receive a challenge from Ganesha. o) in Anglic.


You say, [- i want to become a traveler -] in beautifully-accented Anglic.
You no longer specialize in scholarship.
You are now a first-degree specialist in abjuration, conjuration, 
goetic investiture, invocation, order affinity, sephirotic affinity, and theurgy.
Golden-skinned male human says, (o Excellent!  May your journeys be long and enlightening. o)
(o Traveler Tyrice o) "Evoke has joined our fold."


Guild Main Helpfile

        You are a Traveler, a wandering priest of priest of Ganesha, lord of
    gateways, places and remover of obstacles, guide to enlightenment,
    protector to freedom. 

        A Traveler's primary task is overcoming obstacles: overcoming them
    himself, and helping others overcome them.  As he does so, he will find
    himself rewarded by Ganesha in many ways.  These rewards are called
    bestowals, and they are primarily of two types: recurring boons, most of
    which can be acquired by anyone, and more permanent boons that can be
    acquired only by Travelers.  You have acquired twenty permanent bestowals.

        Travelers spend their lives spreading freedom and enlightenment,
    journeying across the world and doing good deeds, in a never-ending quest
    to better their understanding of kharma and dharma.  Doing so brings them
    closer to Ganesha, makes their invocations and powers more effective,
    enables them to discover hidden energy stores in themselves in the form of
    chakras, allowed them to live longer -- and has other, still stranger
    effects.

        As a Traveler you are able to invoke Ganesha to various effects.  See
    'help invocations' for more details.

Invocations

    You are able to invoke Ganesha by reciting certain mantras to him in
Archaen.  More invocations will be revealed to you the more obstacles you
overcome.  Each invocation has its own help file.  You must be in a fairly
calm state to invoke Ganesha; you cannot invoke him while moving around or
fighting.

    The invocations known to you are as follows:

      Gajakarnikaya         Gam Ganapataye        Ganadhyakshaya
      Kadantaya             Kapilaya              Kshipra Prasadaya
      Lambodaraya           Sharananm             Shree Ganesh          
      Vighna Nashanaya      Vikataya              Vahana
      Dhimahi

Note: Various invocations improve based on their determinant skills. Sonority represents how close a Traveler is to the maximum effective ability of each.

Dhimahi

the invocation Dhimahi
   
    Energy Costs              : five hundred points of spiritual energy
    Invocation Mantra         : o lord Ganesha, whose massive body is supreme and perfect, to whom we
meditate and pray and bow and revere, let it be known to you that it is known to <target> that the most
severe obstacle brings the most lucid enlightenment
   
Those who are serious about enlightenment can receive an advanced challenge, which has not only an
obstacle and a requirement, but also a taboo and a forfeit.  The taboo is something that must not be
done.  If the taboo is violated, then the challenge ends in failure, and a punishment, the forfeit, is
brought down upon the challengee.  These challenges are considerably more difficult but also considerably
more rewarding than ordinary challenges.
   
For this invocation to work, the target must explicitly trust you; Ganesha will not inflict these
challenges upon those that do not desire them.  If the target completes this challenge, it will be partly
by your action that this result came about, and your karma phala will perforce increase.
   
    Development Information   : This invocation was created by Den and is maintained by Twilight; the
source code was last updated Sun Jul 17 22:47:14 2011.


Gajakarnikaya

the invocation Gajakarnikaya
   
    Ability Determinants      : 50% of invocation skill plus 50% of theurgy skill plus 75% of charisma plus 25% of intelligence
    Minimum Effective Ability : 100
    Maximum Effective Ability : 600
    Energy Costs              : one hundred points of spiritual energy
    Invocation Mantra         : o lord Ganesha, elephant god whose ears are constantly fanning, who hears
all seven chakras and all seventy two thousand nadis, listen to Brahman, listen to Shakti, and find me
<["any"]/["a"/"an" enhancement type]> principle
   
Once one has a katakacha one can learn to enhance it with cosmic energies such as one needs in various circumstances.
   
The enhancements you currently know are: acid, air, alkali, angelfire, apeiron, atoms and void, burning
sky, cold, cold plasma, earth, exaltation, extropy, fire, force, fractured spacetime, frostflame, goetia,
golden light, golden starlight, heat, khokhmah, light, magma, mist, mud, order, order magick, organic
energy, overpressure, plasma, polarized frost, polychromatic light, protoheat, rainbow, sephirotic, sky
lightning, smoke, solar plasma, starfire, starlight, stellar plasma, structure, sunfire, sunlight,
temporal, true sunlight, ur-fire, void, and water.
   
    Development Information   : This invocation was created by Den and is maintained by Twilight; the
source code was last updated Sun Apr 24 12:26:53 2011.

Gam Ganapataye

the invocation Gam Ganapataye
   
    Energy Costs              : one hundred points of spiritual energy
    Invocation Mantra         : o Ganesha, lord of all journeys and travel, who wanders and gathers
knowledge into his great belly, let me mark the significance of this place for my own journeys; count it
as the <nth> landmark to guide me on my road
   
This invocation lets one mark a passage in the cosmos symbolically, as one that one desires to return to
or use as a landmark on one's future journeys.
   
    Development Information   : This invocation was created by Den and is maintained by Twilight; the
source code was last updated Sat Jun 04 09:38:13 2011.

Ganadhyakshaya

the invocation Ganadhyakshaya
   
    Energy Costs              : one hundred points of spiritual energy
    Invocation Mantra         : o lord Ganesha, he who is the elephant and the serpent and the lion and
the mouse and the peacocke and the horse, placer of obstacles, <target> requests enlightenment and challenge
   
Ganesha can place an obstacle for one who requests it, even if he is not a Traveler himself.  For this
invocation to work, the target must explicitly trust you; Ganesha will not inflict these challenges upon
those that do not desire them.  If the target completes this challenge, it will be partly by your action
that this result came about, and your karma phala will perforce increase.
   
    Development Information   : This invocation was created by Den and is maintained by Twilight; the
source code was last updated Sun Jul 17 22:45:26 2011.

Kadantaya

the invocation Kadantaya
   
    Energy Costs              : one hundred points of spiritual energy
    Invocation Mantra         : o lord Ganesha, the elephant-faced who is like the sun to the lotus-faced
Parvati, placer of obstacles, grant me a challenge so that I might find wisdom
   
Ganesha not only removes but places obstacles.  The primary mode of adoration of a Traveler is to request
one deliberately in obsecration.  By reciting this mantra, one entreats Ganesha to both show one a path,
and to bar it.  Finding one's way to the end of the path in spite of the obstacle will remove the
obstacle, bring a direct divine reward from Ganesha, and increasing one's karma phala, enlightenment, and
freedom.
   
    Development Information   : This invocation was created by Den and is maintained by Twilight; the
source code was last updated Thu Jul 14 15:47:43 2011.

Kapilaya

the invocation Kapilaya
   
    Ability Determinants      : 50% of invocation skill plus 40% of theurgy skill plus 10% of weapon lore
skill plus 65% of charisma plus 35% of intelligence
    Minimum Effective Ability : 100
    Maximum Effective Ability : 700
    Energy Costs              : fifty points of spiritual energy
    Invocation Mantra         : o lord Ganesha, god of molten gold and master of all colors, I offer you
obeisance and ask for <"a"/"an" weapon type>
   
Once one has summoned a katakacha, this invocation requests of Ganesha to serve as a divine intermediary
between one and one's katakacha, to communicate to the katakacha the shape that one is envisioning.  The
shapes that one knows are dependent on one's weapon lore.
   
    Development Information   : This invocation was created by Den and is maintained by Twilight; the
source code was last updated Wed Aug 15 23:03:18 2012.

Kshipra Prasadaya

the invocation Kshipra Prasadaya
   
    Ability Determinants      : 50% of invocation skill plus 25% of conjuration skill plus 25% of theurgy
skill plus 25% of intelligence plus 75% of charisma
    Maximum Effective Ability : 700
    Energy Costs              : one hundred points of spiritual energy
    Invocation Mantra         : o lord Ganesha, master of all obstacles, for whom chaos never was and
never will be, in my time of need help me see the path that I walk, the path starting when the world
hatched from its egg, ending in eternity
   
This invocation entreats Ganesha for a brahmanda-prakasa, a world-egg, a reflection of the cosmos at its
birth.  The brahmanda-brakasa manifests itself as an aura of starry, cosmic energy.  The aura will
protect one in innumerable ways.  The higher one's karma phala, and ability with this invocation, the
more effective its protection will be.  To release the brahmanda-prakasa, repeat the invocation.
   
The aura can synchronize with one's chakras, if one has any.  Which chakra it is attuned to will affect
its protective properties.  To change the chakra it is attuned to, simply tap the desired chakra.
   
    Development Information   : This invocation was created by Den and is maintained by Twilight; the
source code was last updated Sat Jun 04 09:38:13 2011.

Lambodaraya

the invocation Lambodaraya
   
    Energy Costs              : five hundred points of spiritual energy
    Invocation Mantra         : o leader of the pramada ganas, one who is the color of vermillion, with
an elephant's visage and a hanging belly, I offer obeisance to you first, and ask that you grant me a
tool with which I may seek more knowledge
   
This invocation requests of Ganesha that he offer you a divinely mediated bond with a katakacha, a
sessile, metamorphic creature made of beautiful crystal.  Katakacha are an ancient people who were nearly
driven to extinction by the kazar until a climatic intervention by Ganesha preserved them.  They aid the
Travelers out of gratitude for this act.
   
A katakacha conjured in this manner will remain with one permanently.  If it is ever lost or destroyed
for some reason, performing this mantra again will conjure another.
   
    Development Information   : This invocation was created by Den and is maintained by Twilight; the
source code was last updated Sun Dec 19 21:51:29 2010.

Sharanam

the invocation Sharanam
   
    Ability Determinants      : 50% of abjuration skill plus 50% of invocation skill plus 100% of charisma
    Minimum Effective Ability : 200
    Maximum Effective Ability : 700
    Energy Costs              : one hundred points of spiritual energy
    Invocation Mantra         : o omnipresent Ganesha, pure and peaceful doer of all good, shield the
world from fear and anger so that we can see thee everywhere and at all times
   
This mantra entreats Ganesha to destroy any kazar blades present on the invoker and to empower the
invoker as a reward.  The reasons for the effects of this mantra are obscured in history, but it is
generally thought to be related to the sacred nature of the katakacha.
   
    Development Information   : This invocation was created by Den and is maintained by Twilight; the
source code was last updated Mon Jan 21 17:44:27 2013.
Note: Kazarithax weapons are also destroyed via this invocation, not just the bondable type.

Shree Ganesh

the invocation Shree Ganesh
   
    Energy Costs              : five points of spiritual energy
    Invocation Mantra         : o lord Ganesha, radiant as millions of suns, remove your obstacles from
<my/target's> path
   
The Shree Ganesh mantra allows the Traveler to entreat Ganesha to remove one of his obstacles from those
who have been unable to overcome it themselves.  For one to perform this on a person besides oneself,
that person must explicitly trust the Traveler.
   
An obstacle removed in this way is tantamount to yielding to a challenge.  Ganesha is kind enough to
remove an obstacle from any who need it, but firm enough to show no charity beyond mercy for the yielder.
The challenger will receive none of the benefits for overcoming it, other than the removable of the
obstacle, and the challenger will not be able to receive a new challenge from Ganesha for an extended
period of time -- usually around a day, but sometimes considerably shorter or longer depending on the
difficulty of the challenge.  The challenger will also suffer a decrease in karma phala proportional to
the difficulty of the challenge, that is, equal to twice the amount they would have gained had they
completed it.
   
    Development Information   : This invocation was created by Den and is maintained by Twilight; the
source code was last updated Mon Apr 25 13:14:52 2011.

Vahana

the invocation Vahana
   
    Energy Costs              : one hundred points of spiritual energy
    Invocation Mantra         : o rider of the five vahanas, I besearch you that you grant me one, that I
may travel to further lands and know more distant knowledge, that I may find greater obstacles and
deliver more obstacles
   
This invocation requests of Ganesha that he offer you a divinely mediated bond with an amphiptere, a
winged serpent, to serve as a holy mount.
   
An amphiptere conjured in this manner will remain with one permanently.  If you ever become separated
from your serpent, performing this mantra again will summon it to your side once more.
   
    Development Information   : This invocation was created by Den and is maintained by Twilight; the
source code was last updated Sat Jul 02 16:48:02 2011.
You say, [- o rider of the five vahanas, I besearch you that you grant me one, that I may travel to further lands and know more distant knowledge,   
that I may find greater obstacles and deliver more obstacles -] in Archaen.
You stop meditating.
You feel a bit groggy, coming out of your meditative state.
Tiny iridescent motes of light surround your mouth as it gives form to the words; you feel Ganesha's influence begin to flow through you.
You concentrate and let Ganesha's influence continue to build within you.
You cannot begin meditating because you are busy performing the invocation vahana.
A sonorous ring fills the air, as though a chime has been sounded.
You sense Ganesha working across cosmic distances, and feel the beginnings of a strange emotional bond.
You sense a new emotional need opening up within you -- an incompleteness you never fully grasped, the need for a true soulmate of some kind -- along 
with the desire and ability to fulfill that need and to complete yourself.
The huge red-winged green-scaled serpent appears in the air in a burst of prismatic sparks.
The huge red-winged green-scaled serpent flies to your side.
You feel spiritually exhausted but deeply contented, as though you have been made more complete.
The huge red-winged green-scaled serpent is limned with an enormous faintly shimmering dark green dweomer aura.
Your hair turns green.

Vighna Nashanaya

the invocation Vighna Nashanaya
   
    Energy Costs              : ten points of spiritual energy
    Invocation Mantra         : o Ganesha, lord of hosts, who dwells at the base of my spine, who tastes
the kapitta and the jamboophala and remembers all things, reveal the paths you have opened to me
   
This invocation requests of Ganesha that he reminds you of the locations that you have designated as
landmarks on your journey.
   
    Development Information   : This invocation was created by Den and is maintained by Twilight; the
source code was last updated Sun Dec 19 21:52:54 2010.

Vikataya

the invocation Vikataya
   
    Ability Determinants      : 40% of invocation skill plus 30% of conjuration skill plus 30% of theurgy
skill plus 55% of charisma plus 45% of intelligence
    Maximum Effective Ability : 700
    Energy Costs              : two hundred points of spiritual energy
    Invocation Mantra         : o greatest Ganesha, whose single tusk overcomes the duplicity of
appearance, help me see this world as a dream and a drama, and let me dance across the texts that give
everyone a role, and let me find myself in the <nth> passage I have marked
   
This invocation allows one to use the power of Ganesha to skip across the symbolic space that is the
foundation for all cosmoi, and traverse the universe conceptually rather than physically.  The frequency
with which one can use this invocation depends upon one's ability in it.
   
    Development Information   : This invocation was created by Den and is maintained by Twilight; the
source code was last updated Sat Jun 04 09:38:13 2011.

Ekadantaya

the invocation Ekadantaya
   
    Energy Costs              : fifty points of spiritual energy
    Invocation Mantra         : o Ganesha, lord of all ancestors, he who sees all places and knows all
troubles, reveal the paths for my cosmic journey that you have lit with your bright face
   
This invocation requests of Ganesha that he reminds you of the locations that he has marked for you as
divine waypoints.
   
    Development Information   : This invocation was created by Den and is maintained by Twilight; the
source code was last updated Sun Dec 19 21:48:23 2010.

Sloka Bhalachandraya

the invocation Sloka Bhalachandraya
   
    Energy Costs              : one thousand points of spiritual energy
    Invocation Mantra         : o Ganesha, wearer of white garments, who has a complexion like a full
moon, let your four all-powerful hands touch this place; count it as the <nth> divine beacon to light
my way
   
This invocation allows one to set a divine waypoint, a powerful marker for one's travels.  These
waypoints require the direct intervention of Ganesha, bypassing the potentially laborious task of
conceptual navigation.
   
    Development Information   : This invocation was created by Den and is maintained by Twilight; the
source code was last updated Fri Dec 28 12:53:56 2012.

Vakratundaya

the invocation Vakratundaya
   
    Ability Determinants      : 70% of invocation skill plus 10% of abjuration skill plus 10% of
conjuration skill plus 10% of theurgy skill plus 25% of intelligence plus 75% of charisma
    Maximum Effective Ability : 700
    Energy Costs              : five hundred points of spiritual energy
    Invocation Mantra         : o greatest Ganesha, straightener of the crooked path, do not delay in
straightening my path so that no obstacle may bar it, and let me find myself at the <nth> beacon you
have lit for me
   
This invocation allows one to instantly traverse to a divine waypoint.
   
    Development Information   : This invocation was created by Den and is maintained by Twilight; the
source code was last updated Fri Dec 28 12:52:57 2012.

Weapon

The traveler weapon, the katakacha, can take nearly any weapon form. It will also be periodically enhanced in several ways. Per Twilight, these are endurance restoration, spirit restoration, order favour boost, and a weapon/speed enhancement. The effectiveness of these enhancements is determined by your ability to commune with Ganesha, driven by your 3 affinity skills: order, holy, and magick.

Aura

The Traveler Aura provides numerous resistances and trait bonuses as well as a variety of additional resistances that are determined by what Chakra your Aura is linked to. This linking is done by simply tapping a given Chakra, or Glyph if unidentified.

Default Bonuses

  • -2 Light Sensitivity
  • Internal Respiration (Your respiration is completely self-contained)
  • Is known to act as an Amulet of Life Protection when sufficiently charged.
  • AC Bonus (scales with your Karma, Exploration and Sonority)
  • High Resistance to Cold
  • High Resistance to Heat
  • High Resistance to Vacuum


Chakra Resistances
Element Cha (Yellow) Con (Green) Dex (Orange) Int (Blue) Per (Indigo) Str (Red) Wil (Violet) Order Chaos
Acid 0 + 0 0 0 0 0 0
Air 0 0 +
Alkaline 0 + 0 0 0 0 0 0
Chaos 0 0 0 0 0 0 0 0
Cold + + + + + + + +
Crushing 0 0 0
Cutting 0 0
Disease +
Earth 0 + 0 0 0 0 0
Entropic 0 0 0 0 0 0 0 0
Eskaric 0 0 0 0 0
Extropic 0 0 0 0 0 0 0 +
Fire 0 0 + 0 0 0 0 0
Force 0 0 0 0 0 0 + 0
Heat + + + + + + + +
Holy 0 0 0 0 0 0 0 0
Light + 0 0 0 0 0 0 0
Lightning 0 0 0 0 + 0 0 0
Magickal 0 0 0 0 0 0 0 0
Order 0 0 0 0 0 0 0 0
Piercing 0 0 0 0 0 0 0 0
Plasma 0 0 0 0 0 0 0 +
Poison 0 0 0 +
Temporal 0 0 0 0 0 0 0 0
Thunder 0 0 0 0 0 0 + 0
Unholy 0 0 0 0 0 0 0 0
Vacuum + + + + + + + +
Viral
Water 0 0 0 0 +
  • Aura Resistance Quick Summary (max resistance %)-
  • Ajna - Lighting (90%), Air (60%), Mist (30%)
  • Anahata - Alkaline (90%), Acid (60%), Mud (30%)
  • Manipura - Light (90%), Darkness (60%), Shadow (30%)
  • Svadhisthana - Fire (90%), Ash (60%), Heat (30%)
  • Sahasrara - Thunder (90%), Crystal (60%), Nitre (30%)
  • Vishuddha - Psionic (90%)
  • Padme - Water (90%), Steam (60%), Extropy (30%)
  • Kalila - Earth (90%), Eskara (60%), Entropy (30%)

Tasks

Types

Note: At 80% quests and 85% exploration possible, it stops giving them, also at max level you stop getting experience.

  • Experience - You will need to obtain a certain amount of experience to complete the challenge. Potentially 50% of a level with diminishing returns as level goes up.
  • Exploration - You will need to obtain a certain amount of exploration points to complete this challenge. Unknown amount, potentially ~200-400 points (originally ~600)
  • Pilgrimage (Level 25+) - The Temple of Ganesha relocates to a random mountain range, you get teleported to a location which you cannot teleport to or from and you are enchanted to prevent all teleporting in your immediate vicinity. The goal is to locate the temple.
  • Quest - Complete a quest to complete this challenge.
  • Skill experience - You need to learn skills to complete the challenge. (NOTE: the skill does NOT have to increase in order to get "skill experience")

Obstacles

  • Frailty and Weakness - You will have -90% to strength and constitution, and your relevant skills to endurance/carrying capacity/hardiness/etc will take a very significant penalty.
  • Blindness - You will be completely blind.
  • Deafness - You will be deaf.
  • No serious armour of any sort
  • You feel strange, almost as if the cosmos were frowning upon you. (-30 luck)
  • Tremendous disorientation - Massive penalty to dex, per
  • Unarmed - You cannot wield weapons of any type
  • No Psionics (closes all psychic contacts and location links)
  • You feel a void opening within your body. (Unregenerativity)
  • You feel a void opening within your spirit. (Spiritual Disjunction)
  • You feel your mental pathways twist and depart from their normal functioning (a bunch of mental illnesses .. !!)
  • You are overwhelmed by a sudden inability to use or understand language, or to even grasp a concept for more than a fleeting moment.
  • You sense a powerful force proscribing you and anyone around you from using magick.

Rewards

Note: I didn't document about the first 20 of these that I did, so someone will need to fill in the blanks where possible.

  • You sense yourself being bestowed with a potion of great power.
  • You sense yourself being bestowed with wealth.
  • You sense yourself being bestowed with a ring of major power.
  • You sense yourself being bestowed with the ability to entreat Ganesha for travel via conceptual navigation.


Repeatable

I believe all of these can be gotten by anyone

  • You sense yourself being bestowed with chakra energy. (Charges all non-prestige Chakra)
  • You sense yourself being bestowed with a bit of experience.
  • You sense yourself being bestowed with some experience.
  • You sense yourself being bestowed with much experience. (This was significant, about 1 level worth)
  • You sense yourself being bestowed with wealth.
  • You sense yourself being bestowed with a ring of greater power. (This one gave me nothing, maybe bugged?) - Confirmed that it was bugged, should be fixed now.
  • You sense yourself being bestowed with a potion of greater power.
  • Note: If your race can't drink potions you will receive a different reward.


Permanent

Invocations
  • You sense yourself being bestowed with the ability to entreat Ganesha for a brahmanda-prakasa.
  • You sense yourself being bestowed with the ability to entreat Ganesha for a katakacha.
Resistances
  • You sense yourself being bestowed with longevity. (You are now a first-degree specialist in aging retardation.)
  • You sense yourself being bestowed with chaos resistance. (You are now a first-degree specialist in chaos resistance.)
  • You sense yourself being bestowed with holy fortitude. (+1 bonus spec in holy fortitude)
Attribute Adjustments
  • You sense yourself being bestowed with a slight, permanent increase in strength. (+1 adjustment to Str)
  • You sense yourself being bestowed with a small, permanent increase in intelligence. (+3 adjustment to Int)
  • You sense yourself being bestowed with a small, permanent increase in willpower. (+3 adjustment to Wil)
  • You sense yourself being bestowed with a small, permanent increase in constitution. (+3 adjustment to Con)
  • You sense yourself being bestowed with a permanent increase in willpower. (+5 adjustment to Wil)
  • You sense yourself being bestowed with a permanent increase in charisma. (+5 adjustment to Cha)
  • You sense yourself being bestowed with a permanent increase in intelligence. (+5 adjustment to Int)
  • You sense yourself being bestowed with a permanent increase in strength. (+5 adjustment to Str)
  • You sense yourself being bestowed with a permanent increase in dexterity. (+5 adjustment to Dex)

Note: +9 seems to be the limit to all Attributes

Skill Specialty Bonuses
  • You sense yourself being bestowed with marginally increased psychic potential. (+1 spec access to psionic skills)
  • You sense yourself being bestowed with moderately increased psychic potential. (+2 spec access to psionic skills?)
  • You sense yourself being bestowed with increased psychic potential. (+4 spec access to psionic skills)
  • You sense yourself being bestowed with marginally increased mobility. (+1 spec access to speed and flight)
  • You sense yourself being bestowed with greatly increased mobility. (+1 bonus spec in armour adaptation, load bearing, break fall, flight, quickness, elude pursuit, riding and +3 to spec access in those skills)
  • You sense yourself being bestowed with marginally increased sociability.
  • You sense yourself being bestowed with greatly increased sociability. (+1 bonus specs in carousing, diplomacy, empathy, fast talk, leadership, ownership and rhetoric.)
  • You sense yourself being bestowed with greatly increased combat potential. Bonus specialties in: archery, axe, bludgeon, dagger, combat reflexes, dodge, eructant weapon, find weakness, flail, gaze weapon, hammer, instant stand, lack of weakness, massive blow, mounted combat, pole arm, precision strike, resilience, shield, sling, spear, staff, steadiness, sword, telesmatic weapon, throwing and unarmed combat.
  • You sense yourself being bestowed with moderately increased combat potential. (Seems like +2 spec access in the 'combat potential' specs listed above)
  • You sense yourself being bestowed with marginally increased combat potential. (Appears to be +1 access to skills listed above.)
  • You sense yourself being bestowed with supernal durability. (+2 bonus spec in SD)
Katakacha Infusions
  • You sense yourself being bestowed with the ability to enhance your katakacha with hot and cold principles.
  • You sense yourself being bestowed with the ability to enhance your katakacha with light principles.
  • You sense yourself being bestowed with the ability to enhance your katakacha with elemental energies.
  • You sense yourself being bestowed with the ability to enhance your katakacha with the powers of the sun.
  • You sense yourself being bestowed with the ability to enhance your katakacha with blessed energies.
  • You sense yourself being bestowed with the ability to enhance your katakacha with life energy.
  • You sense yourself being bestowed with the ability to enhance your katakacha with alchymical material principles.
  • You sense yourself being bestowed with the ability to enhance your katakacha with blends of elemental energies.
  • You sense yourself being bestowed with the ability to enhance your katakacha with esoteric complexes of blessed energies.
  • You sense yourself being bestowed with the ability to enhance your katakacha with esoteric combinations of raw cosmic forces.
  • You sense yourself being bestowed with the ability to enhance your katakacha with esoteric principles of cold and ice.
  • You sense yourself being bestowed with the ability to enhance your katakacha with esoteric principles of heat.

Potential Temple Locations

  • Kentaur Isle Mountains
  • Aegeas Rocky Mountains
  • Andala Snowy Mountains
  • Andala Rocky Mountains
  • Celydon Rocky Mountains
  • Castigon Rocky Mountains
  • Calais Rocky Mountains
  • Calais Snowy Mountains
  • Korindim Rocky Mountains
  • Cimbra Rocky Mountains
  • Northlands Desolate Mountains
  • Northlands Snowy Mountains
  • Mordo Grey Mountains
  • Gardagh Rocky Mountains
  • Gardagh Snowy Mountains
  • Quetlatl Grey Mountains
  • Skarlan Mountains
  • Tetlacana Grey Mountains

Last Known Temple Location

  1. Celydon 30, 1, 3 (January 7th, 2012)
  2. Aegeas -23, 38, 1 (January 11th, 2012)
  3. Tetlacana -28, 22, 5 (January 16th, 2012)
  4. Celydon 32, 21, 3 (January 22, 2012)
  5. Northlands 16, 10, 0 (January 23, 2012)
  6. Kentaur Isle 3, -8, 1 (January 30, 2012)
  7. Celydon 38, 16, 2 (February 4, 2012)
  8. Quetlatl -17, 24, 5, (March 12, 2012)
  9. Quetlatl 30, -7, 5, (March 23, 2012)
  10. Kentaur Isle 3, 5, 1 (March 26, 2012)
  11. Quetlatl 8, 24, 5 (April 22, 2012)
  12. Northlands 6, 15, 0 {August 9, 2012}
  13. Castigon 2, -23, 1 (August 27, 2012)
  14. Gardagh -30, 24, 1 (September 17, 2012)
  15. Quetlatl -2, -6, 5 (October 11, 2012)
  16. Skarlan 30, 12, 0 (November 25, 2012)
  17. Skarlan 32, 9, 0 (December 3, 2012)
  18. Gardagh -2, -12, 1 (December 24, 2012)
  19. Calais 22, -23, 2 (Jan. 12th, 2013)
  20. Tetlacana, -32, 22, 4 (31 May 2013)
  21. Quetlatl, 4, 24, 5 (05 June 2013)

Historical References

Travelers (Lacantius Era)

Personal tools