Desert wind blast (Ordo Zephyrius Mutatoris spell)

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> Ordo Zephyrius Mutatoris Spell: Aemophthoria Heremites

   Common Name: Desert Wind Blast
   Knowledge Requirement: desert fieldcraft skill of 35 or higher
   Summary: desert wind attack

This spell is a staple combat spell for a mage, allowing him to, without much preparation or prestidigitory fuss, direct a current of elemental air into a targeted blast. The spell is not very powerful, but it is accurate, fast, and relatively untaxing to one's spiritual reserves.

   Steps:
   1) speaking the winds
       Type: Speech
       Importance: minor, optional
       Difficulty: very easy
       Skills: Enochian (dominant) and hullabaloo (small)
   2) the opening of the way
       Type: Praxis
       Importance: minor, optional
       Difficulty: very easy
       Skills: thaumaturgy, tomfoolery, and woo-woo
   3) requesting a blast of desert wind
       Type: Gesture
       Importance: greater
       Difficulty: easy
       Skills: hocus-pocus
   4) sensations of desert winds
       Type: Praxis
       Importance: great
       Difficulty: very easy
       Skills: aeroturgy, tomfoolery, and woo-woo

Development Information: This spell was created by Twilight and is maintained by Starhound; the source code was last updated Fri Oct 06 00:47:34 2017.