Desert wind blast (Ordo Zephyrius Mutatoris spell)
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> Ordo Zephyrius Mutatoris Spell: Aemophthoria Heremites
Common Name: Desert Wind Blast Knowledge Requirement: desert fieldcraft skill of 35 or higher Summary: desert wind attack
This spell is a staple combat spell for a mage, allowing him to, without much preparation or prestidigitory fuss, direct a current of elemental air into a targeted blast. The spell is not very powerful, but it is accurate, fast, and relatively untaxing to one's spiritual reserves.
Steps:
1) speaking the winds
Type: Speech
Importance: minor, optional
Difficulty: very easy
Skills: Enochian (dominant) and hullabaloo (small)
2) the opening of the way
Type: Praxis
Importance: minor, optional
Difficulty: very easy
Skills: thaumaturgy, tomfoolery, and woo-woo
3) requesting a blast of desert wind
Type: Gesture
Importance: greater
Difficulty: easy
Skills: hocus-pocus
4) sensations of desert winds
Type: Praxis
Importance: great
Difficulty: very easy
Skills: aeroturgy, tomfoolery, and woo-woo
Development Information: This spell was created by Twilight and is maintained by Starhound; the source code was last updated Fri Oct 06 00:47:34 2017.
