Unicorn (Empathic Bond)
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Bond Failure Message: You sense that the unicorn ignores you, requiring that you were more pure, perceptive and devoted to faith.
Bond Imagine Message:
You experience feelings of purity, understanding, grace, healing, freedom, and divine love.
You experience visions of a beautiful grove of pure nature.
You experience astral visions of flows of sephirotic energy.
Successful Bond: With animal 180, holy lore 150, law 120, exalt law 165, holy purity 180, piety 170, conjuration 100, leadership 180, awareness 200, empathy 210
at 75% complete this is what I had :-
Chakras
You feel energy flowing into the ajna chakra on your forehead.
You feel energy flowing into the vishuddha chakra on your throat.
You feel energy flowing into the manipura chakra on your solar plexus.
Attacks
Touch of Grace 16 Spike of Holy Fury 15 Holy Lightning 30
Charms
You sense that this bond is enabling you to perform loads of charms, arcane feats accomplished by simple
mental acts.
First, the ability to tame creatures over which your familiar is sovereign. To do this, concentrate on
taming the creature.
Second, the ability to command a friendly creature over which your familiar is sovereign to undertake a
specific action. You can command multiple creatures at once in this manner. To do this, concentrate on commanding your follower or followers to undertake the desired action.
Third, the ability to urge your familiar to specific action. This ability can be used even if you do not
know where your familiar is. To do this, concentrate on urging your familiar to undertake the desired action.
Fourth, the ability to imbue oneself with energy that will spur you to travel at incredible speeds while
mounted to your familiar. This charm only works if your familiar is running or walking, not swimming or flying. To do this, imagine myself traveling like the wind. To end the effects of this charm, imagine myself traveling at normal speeds.
Fifth, the ability to call your familiar to your side. To do this, concentrate on calling your familiar.
Sixth, the ability to analyze one's surroundings. To do this, visualize my surroundings as a set of
abstract symbols.
Seventh, the ability to send your familiar to safety. This ability can be used even if you do not know
where your familiar is. To do this, concentrate on sending your familiar to safety.
Eighth, the ability to mend minor wounds over time. To do this, concentrate on cautiously mending
someone.
Ninth, the ability to acquire knowledge of persons and objects. To do this, concentrate on gaining
insight into a person or object.
Tenth, the ability to see through your familiar's eyes. This ability can be used even if you do not know
where your familiar is. To do this, concentrate on seeing what your familiar sees.
Eleventh, the ability to become one with your familiar. This ability can be used even if you do not know
where your familiar is. To do this, concentrate on becoming one with your familiar.
Twelfth, the ability to perceive subtle energy flows. To do this, concentrate on perceiving subtle energy
flows. To end the effects of this charm, concentrate on ceasing to perceive subtle energy flows.
Thirteenth, the ability to channel spiritual energy from your familiar to yourself. To do this,
concentrate on channeling spiritual energy inward.
Fourteenth, the ability to channel spiritual energy from yourself to your familiar. To do this,
concentrate on channeling my spiritual energy outward.
Fifteenth, the ability to convert spiritual energy into more refined forms. You sense that this bond is
enabling you to acquire sephirotic energy with this ability. To do this, concentrate on channeling my spiritual energy into the desired type of energy.
Sixteenth, the ability to enchant an ordinary gemstone to orbit around your head and bestow various
benefits. This charm requires the brainstem of a pegasus as a component. To do this, concentrate on the moving empyrian power rooted within the brainstem into the desired gemstone.
Seventeenth, the ability to heal minor injuries. To do this, concentrate on healing the minor wounds of
someone.
Eighteenth, the ability to cleanse someone of disease. To do this, concentrate on cleansing someone.
Nineteenth, the ability to remove a curse. To do this, concentrate on removing afflictions from a cursed
person.
Twentieth, the ability to ward yourself and your surroundings from scrying. To do this, concentrate on
warding myself from prying eyes. To end the effects of this charm, concentrate on ceasing to ward myself against prying eyes.
Twenty-first, the ability to transport your tamed followers to your side. To do this, concentrate on
transporting the desired follower or followers.
Twenty-second, the ability to mend serious wounds over time. To do this, concentrate on greatly mending
someone.
Twenty-third, the ability to heal. To do this, concentrate on healing the wounds of someone.
Twenty-fourth, the ability to summon a tetrakolumbos. To do this, concentrate on summoning a
tetrakolumbos.