Breath of air (Ordo Zephyrius Mutatoris spell)
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> Ordo Zephyrius Mutatoris Spell: Pneuma
Common Name: Breath of Air Knowledge Requirement: None Summary: respiratory replenishment
This spell sends out a miniscule quantity of elemental air to bind to the respiration apparatus of any nearby allies who can use it, including the caster. This both replenishes their respiration capacity and gives them a measure of improved breath control for a little while.
Steps:
1) speaking the winds
Type: Speech
Importance: minor, optional
Difficulty: very easy
Skills: Enochian (dominant) and hullabaloo (small)
2) the opening of the way
Type: Praxis
Importance: minor, optional
Difficulty: very easy
Skills: thaumaturgy, tomfoolery, and woo-woo
3) feeling out currents of respirable air
Type: Gesture
Importance: great, optional
Difficulty: easy
Skills: sassiness (moderate), aeroturgy (small), hocus-pocus (small), and gogo (small)
4) sending out currents of respirable air
Type: Thought
Importance: great
Difficulty: moderate
Skills: tomfoolery (moderate), sassiness (moderate), aeroturgy (small), and combobulation (tiny)
Development Information: This spell was created by Twilight and is maintained by Starhound; the source code was last updated Mon Oct 09 23:19:42 2017.
