Breath of air (Ordo Zephyrius Mutatoris spell)

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> Ordo Zephyrius Mutatoris Spell: Pneuma

   Common Name: Breath of Air
   Knowledge Requirement: None
   Summary: respiratory replenishment

This spell sends out a miniscule quantity of elemental air to bind to the respiration apparatus of any nearby allies who can use it, including the caster. This both replenishes their respiration capacity and gives them a measure of improved breath control for a little while.

   Steps:
   1) speaking the winds
       Type: Speech
       Importance: minor, optional
       Difficulty: very easy
       Skills: Enochian (dominant) and hullabaloo (small)
   2) the opening of the way
       Type: Praxis
       Importance: minor, optional
       Difficulty: very easy
       Skills: thaumaturgy, tomfoolery, and woo-woo
   3) feeling out currents of respirable air
       Type: Gesture
       Importance: great, optional
       Difficulty: easy
       Skills: sassiness (moderate), aeroturgy (small), hocus-pocus (small), and gogo (small)
   4) sending out currents of respirable air
       Type: Thought
       Importance: great
       Difficulty: moderate
       Skills: tomfoolery (moderate), sassiness (moderate), aeroturgy (small), and combobulation (tiny)

Development Information: This spell was created by Twilight and is maintained by Starhound; the source code was last updated Mon Oct 09 23:19:42 2017.

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