Sea's blessing (Ordo Zephyrius Mutatoris spell)
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> Ordo Zephyrius Mutatoris Spell: Sea's Blessing
Relevant Attributes: three parts dexterity, two parts intelligence and one part charisma Relevant Skills: eight parts prestidigitation, five parts viturgy, four parts thaumaturgy, three parts conjuration, three parts enchantment, three parts evocation, three parts chaoturgy, one part aeroturgy, and one part symbology Rating Requirement: three hundred fifty Effective Maximum Rating: six hundred Difficulty: somewhat difficult Form of Evocation: sea's blessing <target> Base Energy Costs: one hundred fifty points of chaos energy and three hundred points of elemental air energy
This spell, though not flashy, offers many subtle boons to the target. First and foremost is life protection: the blessing of the sea will attempt to protect one from death.
This enchantment is not perfect, but it is quite reliable for a spell that invokes the unpredictable energies of the ocean. The spell also gives a significant measure of luck, a small measure of perception, and a limited amount of protection against various mana energies. It is an esoteric spell and requires much subtlety of the fingers, but the enchantment will last for several hours once established.
Development Information: This spell was created by Twilight; the source code was last updated Sun Jul 12 19:32:35 2009.