Breath of life (Ordo Zephyrius Mutatoris spell)
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> Ordo Zephyrius Mutatoris Spell: Pneuma Psyche
Common Name: Breath of Life Knowledge Requirement: None Summary: rejuvenation
This spell enchants one's own breath with physical energies and puts those energies to work restoring a target's endurance and, to a much lesser extent, health. This spell won't work if the caster cannot breathe air or if there is no air around for the caster to breathe. Despite the seeming simplicity and fast-acting nature of this spell, it is somewhat alien to the magickal disciplines available to a Melos Anemoi, and is thus fairly taxing on his energy reserves.
Steps:
1) speaking the winds
Type: Speech
Importance: minor, optional
Difficulty: very easy
Skills: Enochian (dominant) and hullabaloo (small)
2) the opening of the way
Type: Praxis
Importance: minor, optional
Difficulty: very easy
Skills: thaumaturgy, tomfoolery, and woo-woo
3) exhaling life-infused breath
Type: Gesture
Importance: greater
Difficulty: moderate
Skills: sassiness (moderate), aeroturgy (moderate), and hocus-pocus (moderate)
4) directing the enchanted breath
Type: Gesture
Importance: great
Difficulty: moderate
Skills: tomfoolery (moderate), sassiness (moderate), aeroturgy (small), and hocus-pocus (small)
Development Information: This spell was created by Twilight and is maintained by Starhound; the source code was last updated Tue Jan 09 00:42:14 2018.
