Gather Wind (Ordo Zephyrius Mutatoris spell)
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> Ordo Zephyrius Mutatoris Spell: Colligentes Venti
Common Name: Gather Wind Knowledge Requirement: None Summary: gradual energy accumulation
Frater Zephyrius Mutatoris are often able to use their magickal reserves to mimic the effects of a atmosphere within themselves and use that process to syphon off their related energies of Elemental Air, Amalgamal Lightning, and Chaotic.
Steps:
1) speaking the winds
Type: Speech
Importance: minor, optional
Difficulty: very easy
Skills: Enochian (dominant) and hullabaloo (small)
2) the opening of the way
Type: Praxis
Importance: minor, optional
Difficulty: very easy
Skills: thaumaturgy, tomfoolery, and woo-woo
3) understanding the shifting winds
Type: Thought
Importance: major
Difficulty: very easy
Skills: combobulation and whimsy
4) gust of the seas
Type: Praxis
Importance: great
Difficulty: easy
Skills: aeroturgy, tomfoolery, and woo-woo
5) sensations of the weather
Type: Praxis
Importance: great
Difficulty: easy
Skills: weirdness, tomfoolery, and woo-woo
6) the flash of lightning in a storm
Type: Praxis
Importance: great
Difficulty: easy
Skills: elektraturgy, tomfoolery, and woo-woo
Development Information: This spell was created by Starhound; the source code was last updated Sun Oct 08 13:40:03 2017.
