Player feedback
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Contents |
Guilds
Justicar
Invocations
- Unclear if things are set and forget (i.e. permanent until reincarnate/quit), toggleable, timed, or continuous bleed of spirit/order
- Good solution would be to emulate other guilds such as RW with toggleable for a lot (i.e. Flight, Breath, Elemental, Detachment, etc.)
- Should these drain spirit albeit minimally? Think most RW toggleable do not or if so highly minimal. As Justies aren't mages if spirit drain exists should be handleable by basic Channeling.
- Determine how more powerful ones like Confidence should work, toggleable with spirit drain?
- Avoid timers or if timer exists explain that the timer is fixed or variable based on skill
Orisions
Realizations
Resistance
Shield of Axa
Tsar Quen (Shield Maneuvers)
Assocations
Glomerates
Spells
- Caucus and Surdi currently when cast can't be turned off so they bleed all void energy to 0, this is an old concept and given how painful void is to get/keep not a great one for this Assoc
- Better option would be to be able to toggle them on and off by recast of the spell
- Void energy bleeds off too fast and takes too long to replenish to make the Assoc useful beyond garbage disposal or a few castings now and then
- Spells cost A LOT of Void given how stingy that energy is, see previous statement