Aislynn's Door

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Zylox (Talk | contribs)
(fuck this quest)
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{{spoilers}} {{spoilers}}
Go to -37, 4, 0 and enter the cabin. Read the hatch heading down; there will be a word inscribed. You must speak that word in the language it is written, without an accent (eg. fluently). The word will change and you must repeat this process about twelve times, varying slightly each time. Possible languages are any spoken, ranging from the very common ([[Anglic]], [[Sperethiel]]) to the practically dead ([[Norska]], [[Sekkcha]]). Go to -37, 4, 0 and enter the cabin. Read the hatch heading down; there will be a word inscribed. You must speak that word in the language it is written, without an accent (eg. fluently). The word will change and you must repeat this process about twelve times, varying slightly each time. Possible languages are any spoken, ranging from the very common ([[Anglic]], [[Sperethiel]]) to the practically dead ([[Norska]], [[Sekkcha]]).
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 +Zygefgh says: I had 240 linguistics and 40 in nearly every single language and <b><i>still</i></b> could not open this fucking hatch. Probably requires a lot of dumb luck so you don't get overly-difficult languages.
{{spoilers}} {{spoilers}}

Revision as of 13:46, 4 February 2015

Aislynn has a cabin on a small island in Gardagh, with a cellar that is locked by unusual means. Figure out how to unlock the cellar door.

Spoiler warning: information below includes details, such as solutions to puzzles or quest procedures, that you may prefer to discover on your own.

Go to -37, 4, 0 and enter the cabin. Read the hatch heading down; there will be a word inscribed. You must speak that word in the language it is written, without an accent (eg. fluently). The word will change and you must repeat this process about twelve times, varying slightly each time. Possible languages are any spoken, ranging from the very common (Anglic, Sperethiel) to the practically dead (Norska, Sekkcha).

Zygefgh says: I had 240 linguistics and 40 in nearly every single language and still could not open this fucking hatch. Probably requires a lot of dumb luck so you don't get overly-difficult languages.

Spoiler warning: information below includes details, such as solutions to puzzles or quest procedures, that you may prefer to discover on your own.
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