Analgesia

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(Added some notes about the effects of analgesia related to healthiness and stunning.)
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Individuals with the trait of analgesia do not experience pain, and are referred to as analgetic. (These are pronounced as with base words of 'algesia' and 'algetic' with a prefix of 'an-'.) While this is an advantage in that their functioning cannot be hampered by extreme pain, there are drawbacks in that it is more difficult for such individuals to know the nature and extent of their wounds, or sometimes even to realize that they are wounded. Individuals in a berserk rage become analgetic while the battle fury lasts, and overall numbness subsumes analgesia. Individuals with the trait of analgesia do not experience pain, and are referred to as analgetic. (These are pronounced as with base words of 'algesia' and 'algetic' with a prefix of 'an-'.) While this is an advantage in that their functioning cannot be hampered by extreme pain, there are drawbacks in that it is more difficult for such individuals to know the nature and extent of their wounds, or sometimes even to realize that they are wounded. Individuals in a berserk rage become analgetic while the battle fury lasts, and overall numbness subsumes analgesia.
-Development Information: The analgesia trait was created by Chaos; the source code was last updated Wed Jan 31 04:34:13 2007.+* Possessors are unable to see the specific health of their limbs
 +* Complete inability to ascertain the general health (healthy, somewhat hurt, etc.) for their head and any limbs covered.
 +* Immune to being stunned via pain or agony
 +* Stunnable via pleasure and trauma to the nervous system (head).
[[Category: Traits]] [[Category: Traits]]

Revision as of 19:34, 26 February 2010

Analgesia

   Trait Type: Flag
   Overall Possible Values: Yes or No

Individuals with the trait of analgesia do not experience pain, and are referred to as analgetic. (These are pronounced as with base words of 'algesia' and 'algetic' with a prefix of 'an-'.) While this is an advantage in that their functioning cannot be hampered by extreme pain, there are drawbacks in that it is more difficult for such individuals to know the nature and extent of their wounds, or sometimes even to realize that they are wounded. Individuals in a berserk rage become analgetic while the battle fury lasts, and overall numbness subsumes analgesia.

  • Possessors are unable to see the specific health of their limbs
  • Complete inability to ascertain the general health (healthy, somewhat hurt, etc.) for their head and any limbs covered.
  • Immune to being stunned via pain or agony
  • Stunnable via pleasure and trauma to the nervous system (head).
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