Breath of life (Ordo Zephyrius Mutatoris spell)

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Importance: minor, optional Importance: minor, optional
Difficulty: very easy Difficulty: very easy
- Skills: [[Enochian]] (dominant) and [[hullabaloo]] (small)+ Skills: [[Enochian]] (dominant) and [[vocalization]] (small)
2) the opening of the way 2) the opening of the way
Type: Praxis Type: Praxis
Importance: minor, optional Importance: minor, optional
Difficulty: very easy Difficulty: very easy
- Skills: [[thaumaturgy]], [[tomfoolery]], and [[woo-woo]]+ Skills: [[thaumaturgy]], [[evocation]], and [[ergiphrasty]]
3) exhaling life-infused breath 3) exhaling life-infused breath
Type: Gesture Type: Gesture
Importance: greater Importance: greater
Difficulty: moderate Difficulty: moderate
- Skills: [[sassiness]] (moderate), [[aeroturgy]] (moderate), and [[hocus-pocus]] (moderate)+ Skills: [[enchantment]] (moderate), [[aeroturgy]] (moderate), and [[prestidigitation]] (moderate)
4) directing the enchanted breath 4) directing the enchanted breath
Type: Gesture Type: Gesture
Importance: great Importance: great
Difficulty: moderate Difficulty: moderate
- Skills: [[tomfoolery]] (moderate), [[sassiness]] (moderate), [[aeroturgy]] (small), and [[hocus-pocus]] (small)+ Skills: [[evocation]] (moderate), [[enchantment]] (moderate), [[aeroturgy]] (small), and [[prestidigitation]] (small)
Development Information: This spell was created by Twilight and is maintained by Starhound; the source code was last updated Tue Jan 09 00:42:14 2018. Development Information: This spell was created by Twilight and is maintained by Starhound; the source code was last updated Tue Jan 09 00:42:14 2018.
[[Category: Ordo Zephyrius Mutatoris]] [[Category: Ordo Zephyrius Mutatoris]]

Revision as of 09:21, 4 June 2019

> Ordo Zephyrius Mutatoris Spell: Pneuma Psyche

   Common Name: Breath of Life
   Knowledge Requirement: None
   Summary: rejuvenation

This spell enchants one's own breath with physical energies and puts those energies to work restoring a target's endurance and, to a much lesser extent, health. This spell won't work if the caster cannot breathe air or if there is no air around for the caster to breathe. It also won't work if the caster does not have a head (think Aethoss). Despite the seeming simplicity and fast-acting nature of this spell, it is somewhat alien to the magickal disciplines available to a Melos Anemoi, and is thus fairly taxing on his energy reserves.

   Steps:
   1) speaking the winds
       Type: Speech
       Importance: minor, optional
       Difficulty: very easy
       Skills: Enochian (dominant) and vocalization (small)
   2) the opening of the way
       Type: Praxis
       Importance: minor, optional
       Difficulty: very easy
       Skills: thaumaturgy, evocation, and ergiphrasty
   3) exhaling life-infused breath
       Type: Gesture
       Importance: greater
       Difficulty: moderate
       Skills: enchantment (moderate), aeroturgy (moderate), and prestidigitation (moderate)
   4) directing the enchanted breath
       Type: Gesture
       Importance: great
       Difficulty: moderate
       Skills: evocation (moderate), enchantment (moderate), aeroturgy (small), and prestidigitation (small)

Development Information: This spell was created by Twilight and is maintained by Starhound; the source code was last updated Tue Jan 09 00:42:14 2018.

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